Modified Source Engine → Unreal Engine 4/5 Hybrid • Yaw Multiplier ×1.00000
⇄ Swap Direction (Delta Force → Apex)
Apex Legends to Delta Force: Hawk Ops Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Apex Legends to Delta Force: Hawk Ops using verified engine yaw constants (0.022 → 0.022).
Converted Delta Force In-Game Sensitivity
1.0000
True 360° Rotation Distance
51.95 cm (20.45 in)
Delta Force Effective DPI (eDPI)
800 eDPI
Sensitivity Tier Comparison
Delta Force Equivalent
0.75× Low Sens
0.7500
1.00× Active
1.0000
1.50× High Sens
1.5000
Formula: Apex Sens × (0.022 / 0.022) × (Source DPI / Target DPI)
Apex to Delta Force Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Apex Legends Sensitivity | Delta Force: Hawk Ops Sensitivity | Physical cm / 360° | Delta Force eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.5000 | 103.9 cm / 360° | 400 Delta Force eDPI |
| 0.75 (800 DPI) | 0.7500 | 69.3 cm / 360° | 600 Delta Force eDPI |
| 1 (800 DPI) | 1.0000 | 52.0 cm / 360° | 800 Delta Force eDPI |
| 1.25 (800 DPI) | 1.2500 | 41.6 cm / 360° | 1000 Delta Force eDPI |
| 1.5 (800 DPI) | 1.5000 | 34.6 cm / 360° | 1200 Delta Force eDPI |
| 2 (800 DPI) | 2.0000 | 26.0 cm / 360° | 1600 Delta Force eDPI |
Engine Architecture, Yaw & FOV Comparison: Apex vs Delta Force
| Specification | Apex Legends | Delta Force: Hawk Ops |
|---|---|---|
| Game Engine | Modified Source Engine | Unreal Engine 4/5 Hybrid |
| Horizontal Yaw Constant | 0.022° / count | 0.022° / count |
| Competitive Field of View (FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) | 100° (90°–120° Horizontal FOV) |
| Server Tick Rate / Polling | 20Hz Server Tick | 60Hz Tactical Servers |
| ADS / Scope Scaling Rule | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. | Enable 'MDV 133% (Monitor Distance Vertical)' in Delta Force mouse settings for consistent 1x/4x/8x optic tracking. |
Frequently Asked Questions — Apex to Delta Force Conversion
How do you convert Apex Legends sensitivity to Delta Force: Hawk Ops?
To convert Apex Legends sensitivity to Delta Force: Hawk Ops at the same mouse DPI, multiply your Apex sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas Delta Force uses 0.022° per mouse count (Unreal Engine 4/5 Hybrid).
What is 1 Apex sensitivity in Delta Force: Hawk Ops at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 1.0000 in Delta Force: Hawk Ops. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and Delta Force (100° (90°–120° Horizontal FOV)) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and Delta Force renders at 100° (90°–120° Horizontal FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.