Modified Source Engine → Source 2 Engine • Yaw Multiplier ×1.00000
⇄ Swap Direction (CS2 → Apex)
Apex Legends to Counter-Strike 2 Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Apex Legends to Counter-Strike 2 using verified engine yaw constants (0.022 → 0.022).
Converted CS2 In-Game Sensitivity
1.0000
True 360° Rotation Distance
51.95 cm (20.45 in)
CS2 Effective DPI (eDPI)
800 eDPI
Sensitivity Tier Comparison
CS2 Equivalent
0.75× Low Sens
0.7500
1.00× Active
1.0000
1.50× High Sens
1.5000
Formula: Apex Sens × (0.022 / 0.022) × (Source DPI / Target DPI)
Apex to CS2 Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Apex Legends Sensitivity | Counter-Strike 2 Sensitivity | Physical cm / 360° | CS2 eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.5000 | 103.9 cm / 360° | 400 CS2 eDPI |
| 0.75 (800 DPI) | 0.7500 | 69.3 cm / 360° | 600 CS2 eDPI |
| 1 (800 DPI) | 1.0000 | 52.0 cm / 360° | 800 CS2 eDPI |
| 1.25 (800 DPI) | 1.2500 | 41.6 cm / 360° | 1000 CS2 eDPI |
| 1.5 (800 DPI) | 1.5000 | 34.6 cm / 360° | 1200 CS2 eDPI |
| 2 (800 DPI) | 2.0000 | 26.0 cm / 360° | 1600 CS2 eDPI |
Engine Architecture, Yaw & FOV Comparison: Apex vs CS2
| Specification | Apex Legends | Counter-Strike 2 |
|---|---|---|
| Game Engine | Modified Source Engine | Source 2 Engine |
| Horizontal Yaw Constant | 0.022° / count | 0.022° / count |
| Competitive Field of View (FOV) | 110° (110° Multiplier (1.55 cl_fovScale)) | 90° (90° (4:3) / 106.26° (16:9 Hor+)) |
| Server Tick Rate / Polling | 20Hz Server Tick | Sub-Tick (64Hz Base) |
| ADS / Scope Scaling Rule | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. | zoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom. |
Frequently Asked Questions — Apex to CS2 Conversion
How do you convert Apex Legends sensitivity to Counter-Strike 2?
To convert Apex Legends sensitivity to Counter-Strike 2 at the same mouse DPI, multiply your Apex sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: Apex uses 0.022° per mouse count (Modified Source Engine), whereas CS2 uses 0.022° per mouse count (Source 2 Engine).
What is 1 Apex sensitivity in Counter-Strike 2 at 800 DPI?
At 800 DPI, a Apex sensitivity of 1 equals 1.0000 in Counter-Strike 2. Both settings produce an identical 51.95 cm (20.45 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Apex (110° (110° Multiplier (1.55 cl_fovScale))) and CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (52.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)) and CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.