ESPORTCALC / 16-Game Sens Converter / R6 Siege to CS2
Ubisoft AnvilNext 2.0 → Source 2 Engine • Yaw Multiplier ×0.26044 ⇄ Swap Direction (CS2 → R6 Siege)

Rainbow Six Siege to Counter-Strike 2 Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Rainbow Six Siege to Counter-Strike 2 using verified engine yaw constants (0.00572958 → 0.022).

Converted CS2 In-Game Sensitivity
0.2604
True 360° Rotation Distance
199.49 cm (78.54 in)
CS2 Effective DPI (eDPI)
208 eDPI
Sensitivity Tier Comparison CS2 Equivalent
0.75× Low Sens
0.1953
1.00× Active
0.2604
1.50× High Sens
0.3907
Formula: R6 Siege Sens × (0.00572958 / 0.022) × (Source DPI / Target DPI)

R6 Siege to CS2 Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Rainbow Six Siege SensitivityCounter-Strike 2 SensitivityPhysical cm / 360°CS2 eDPI
0.5 (800 DPI) 0.1302 399.0 cm / 360° 104 CS2 eDPI
0.75 (800 DPI) 0.1953 266.0 cm / 360° 156 CS2 eDPI
1 (800 DPI) 0.2604 199.5 cm / 360° 208 CS2 eDPI
1.25 (800 DPI) 0.3255 159.6 cm / 360° 260 CS2 eDPI
1.5 (800 DPI) 0.3907 133.0 cm / 360° 313 CS2 eDPI
2 (800 DPI) 0.5209 99.7 cm / 360° 417 CS2 eDPI

Engine Architecture, Yaw & FOV Comparison: R6 Siege vs CS2

SpecificationRainbow Six SiegeCounter-Strike 2
Game EngineUbisoft AnvilNext 2.0Source 2 Engine
Horizontal Yaw Constant0.00572958° / count0.022° / count
Competitive Field of View (FOV)84° (Vertical FOV (84°–90° VFOV))90° (90° (4:3) / 106.26° (16:9 Hor+))
Server Tick Rate / Polling60Hz Dedicated ServersSub-Tick (64Hz Base)
ADS / Scope Scaling RuleSet MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control.zoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom.

Frequently Asked Questions — R6 Siege to CS2 Conversion

How do you convert Rainbow Six Siege sensitivity to Counter-Strike 2?
To convert Rainbow Six Siege sensitivity to Counter-Strike 2 at the same mouse DPI, multiply your R6 Siege sensitivity by 0.260435 (or divide by 3.839723). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas CS2 uses 0.022° per mouse count (Source 2 Engine).
What is 1 R6 Siege sensitivity in Counter-Strike 2 at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 0.2604 in Counter-Strike 2. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) affect converted sensitivity?
Converting by yaw ratio (0.2604×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.