ESPORTCALC / 16-Game Sens Converter / Aim Lab to CS2
Unity / Unreal Engine → Source 2 Engine • Yaw Multiplier ×2.27273 ⇄ Swap Direction (CS2 → Aim Lab)

Aim Lab & KovaaK's to Counter-Strike 2 Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Aim Lab & KovaaK's to Counter-Strike 2 using verified engine yaw constants (0.05 → 0.022).

Converted CS2 In-Game Sensitivity
1.1364
True 360° Rotation Distance
45.72 cm (18.00 in)
CS2 Effective DPI (eDPI)
909 eDPI
Sensitivity Tier Comparison CS2 Equivalent
0.75× Low Sens
0.8523
1.00× Active
1.1364
1.50× High Sens
1.7045
Formula: Aim Lab Sens × (0.05 / 0.022) × (Source DPI / Target DPI)

Aim Lab to CS2 Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Aim Lab & KovaaK's SensitivityCounter-Strike 2 SensitivityPhysical cm / 360°CS2 eDPI
0.25 (800 DPI) 0.5682 91.4 cm / 360° 455 CS2 eDPI
0.375 (800 DPI) 0.8523 61.0 cm / 360° 682 CS2 eDPI
0.5 (800 DPI) 1.1364 45.7 cm / 360° 909 CS2 eDPI
0.625 (800 DPI) 1.4205 36.6 cm / 360° 1136 CS2 eDPI
0.75 (800 DPI) 1.7045 30.5 cm / 360° 1364 CS2 eDPI
1 (800 DPI) 2.2727 22.9 cm / 360° 1818 CS2 eDPI

Engine Architecture, Yaw & FOV Comparison: Aim Lab vs CS2

SpecificationAim Lab & KovaaK'sCounter-Strike 2
Game EngineUnity / Unreal EngineSource 2 Engine
Horizontal Yaw Constant0.05° / count0.022° / count
Competitive Field of View (FOV)103° (Configurable Game Profile FOV)90° (90° (4:3) / 106.26° (16:9 Hor+))
Server Tick Rate / PollingLocal 1000Hz Input LoopSub-Tick (64Hz Base)
ADS / Scope Scaling RuleSelect native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).zoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom.

Frequently Asked Questions — Aim Lab to CS2 Conversion

How do you convert Aim Lab & KovaaK's sensitivity to Counter-Strike 2?
To convert Aim Lab & KovaaK's sensitivity to Counter-Strike 2 at the same mouse DPI, multiply your Aim Lab sensitivity by 2.272727 (or divide by 0.440000). This derives from the exact engine yaw ratio: Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine), whereas CS2 uses 0.022° per mouse count (Source 2 Engine).
What is 0.5 Aim Lab sensitivity in Counter-Strike 2 at 800 DPI?
At 800 DPI, a Aim Lab sensitivity of 0.5 equals 1.1364 in Counter-Strike 2. Both settings produce an identical 45.72 cm (18.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Aim Lab (103° (Configurable Game Profile FOV)) and CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) affect converted sensitivity?
Converting by yaw ratio (2.2727×) locks your 3D 360-degree physical rotation distance (45.7 cm/360°) for consistent gross arm/wrist muscle memory. However, because Aim Lab renders at 103° (Configurable Game Profile FOV) and CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.