ESPORTCALC / 16-Game Sens Converter / CS2 to Aim Lab
Source 2 Engine → Unity / Unreal Engine • Yaw Multiplier ×0.44000 ⇄ Swap Direction (Aim Lab → CS2)

Counter-Strike 2 to Aim Lab & KovaaK's Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Counter-Strike 2 to Aim Lab & KovaaK's using verified engine yaw constants (0.022 → 0.05).

Converted Aim Lab In-Game Sensitivity
0.4620
True 360° Rotation Distance
49.48 cm (19.48 in)
Aim Lab Effective DPI (eDPI)
370 eDPI
Sensitivity Tier Comparison Aim Lab Equivalent
0.75× Low Sens
0.3465
1.00× Active
0.4620
1.50× High Sens
0.6930
Formula: CS2 Sens × (0.022 / 0.05) × (Source DPI / Target DPI)

CS2 to Aim Lab Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Counter-Strike 2 SensitivityAim Lab & KovaaK's SensitivityPhysical cm / 360°Aim Lab eDPI
0.525 (800 DPI) 0.2310 99.0 cm / 360° 185 Aim Lab eDPI
0.788 (800 DPI) 0.3467 65.9 cm / 360° 277 Aim Lab eDPI
1.05 (800 DPI) 0.4620 49.5 cm / 360° 370 Aim Lab eDPI
1.313 (800 DPI) 0.5777 39.6 cm / 360° 462 Aim Lab eDPI
1.575 (800 DPI) 0.6930 33.0 cm / 360° 554 Aim Lab eDPI
2.1 (800 DPI) 0.9240 24.7 cm / 360° 739 Aim Lab eDPI

Engine Architecture, Yaw & FOV Comparison: CS2 vs Aim Lab

SpecificationCounter-Strike 2Aim Lab & KovaaK's
Game EngineSource 2 EngineUnity / Unreal Engine
Horizontal Yaw Constant0.022° / count0.05° / count
Competitive Field of View (FOV)90° (90° (4:3) / 106.26° (16:9 Hor+))103° (Configurable Game Profile FOV)
Server Tick Rate / PollingSub-Tick (64Hz Base)Local 1000Hz Input Loop
ADS / Scope Scaling Rulezoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom.Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).

Frequently Asked Questions — CS2 to Aim Lab Conversion

How do you convert Counter-Strike 2 sensitivity to Aim Lab & KovaaK's?
To convert Counter-Strike 2 sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your CS2 sensitivity by 0.440000 (or divide by 2.272727). This derives from the exact engine yaw ratio: CS2 uses 0.022° per mouse count (Source 2 Engine), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 1.05 CS2 sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a CS2 sensitivity of 1.05 equals 0.4620 in Aim Lab & KovaaK's. Both settings produce an identical 49.48 cm (19.48 inches) physical 360-degree turn on your mousepad.
Does FOV difference between CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.4400×) locks your 3D 360-degree physical rotation distance (49.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.