Blizzard Overwatch 2 Engine → Unity / Unreal Engine • Yaw Multiplier ×0.13200
⇄ Swap Direction (Aim Lab → Overwatch 2)
Overwatch 2 to Aim Lab & KovaaK's Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Overwatch 2 to Aim Lab & KovaaK's using verified engine yaw constants (0.0066 → 0.05).
Converted Aim Lab In-Game Sensitivity
0.5280
True 360° Rotation Distance
43.30 cm (17.05 in)
Aim Lab Effective DPI (eDPI)
422 eDPI
Sensitivity Tier Comparison
Aim Lab Equivalent
0.75× Low Sens
0.3960
1.00× Active
0.5280
1.50× High Sens
0.7920
Formula: Overwatch 2 Sens × (0.0066 / 0.05) × (Source DPI / Target DPI)
Overwatch 2 to Aim Lab Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Overwatch 2 Sensitivity | Aim Lab & KovaaK's Sensitivity | Physical cm / 360° | Aim Lab eDPI |
|---|---|---|---|
| 2 (800 DPI) | 0.2640 | 86.6 cm / 360° | 211 Aim Lab eDPI |
| 3 (800 DPI) | 0.3960 | 57.7 cm / 360° | 317 Aim Lab eDPI |
| 4 (800 DPI) | 0.5280 | 43.3 cm / 360° | 422 Aim Lab eDPI |
| 5 (800 DPI) | 0.6600 | 34.6 cm / 360° | 528 Aim Lab eDPI |
| 6 (800 DPI) | 0.7920 | 28.9 cm / 360° | 634 Aim Lab eDPI |
| 8 (800 DPI) | 1.0560 | 21.6 cm / 360° | 845 Aim Lab eDPI |
Engine Architecture, Yaw & FOV Comparison: Overwatch 2 vs Aim Lab
| Specification | Overwatch 2 | Aim Lab & KovaaK's |
|---|---|---|
| Game Engine | Blizzard Overwatch 2 Engine | Unity / Unreal Engine |
| Horizontal Yaw Constant | 0.0066° / count | 0.05° / count |
| Competitive Field of View (FOV) | 103° (103° Horizontal (16:9)) | 103° (Configurable Game Profile FOV) |
| Server Tick Rate / Polling | 63Hz High-Bandwidth | Local 1000Hz Input Loop |
| ADS / Scope Scaling Rule | Widowmaker / Ashe relative aim sensitivity while zoomed: 37.89% (Widow) and 51.47% (Ashe) for 0% monitor match. | Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2). |
Frequently Asked Questions — Overwatch 2 to Aim Lab Conversion
How do you convert Overwatch 2 sensitivity to Aim Lab & KovaaK's?
To convert Overwatch 2 sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your Overwatch 2 sensitivity by 0.132000 (or divide by 7.575758). This derives from the exact engine yaw ratio: Overwatch 2 uses 0.0066° per mouse count (Blizzard Overwatch 2 Engine), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 4 Overwatch 2 sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a Overwatch 2 sensitivity of 4 equals 0.5280 in Aim Lab & KovaaK's. Both settings produce an identical 43.30 cm (17.05 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Overwatch 2 (103° (103° Horizontal (16:9))) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.1320×) locks your 3D 360-degree physical rotation distance (43.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because Overwatch 2 renders at 103° (103° Horizontal (16:9)) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.