Blizzard Overwatch 2 Engine → Ubisoft AnvilNext 2.0 • Yaw Multiplier ×1.15192
⇄ Swap Direction (R6 Siege → Overwatch 2)
Overwatch 2 to Rainbow Six Siege Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Overwatch 2 to Rainbow Six Siege using verified engine yaw constants (0.0066 → 0.00572958).
Converted R6 Siege In-Game Sensitivity
4.6077
True 360° Rotation Distance
43.30 cm (17.05 in)
R6 Siege Effective DPI (eDPI)
3686 eDPI
Sensitivity Tier Comparison
R6 Siege Equivalent
0.75× Low Sens
3.4558
1.00× Active
4.6077
1.50× High Sens
6.9115
Formula: Overwatch 2 Sens × (0.0066 / 0.00572958) × (Source DPI / Target DPI)
Overwatch 2 to R6 Siege Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Overwatch 2 Sensitivity | Rainbow Six Siege Sensitivity | Physical cm / 360° | R6 Siege eDPI |
|---|---|---|---|
| 2 (800 DPI) | 2.3038 | 86.6 cm / 360° | 1843 R6 Siege eDPI |
| 3 (800 DPI) | 3.4558 | 57.7 cm / 360° | 2765 R6 Siege eDPI |
| 4 (800 DPI) | 4.6077 | 43.3 cm / 360° | 3686 R6 Siege eDPI |
| 5 (800 DPI) | 5.7596 | 34.6 cm / 360° | 4608 R6 Siege eDPI |
| 6 (800 DPI) | 6.9115 | 28.9 cm / 360° | 5529 R6 Siege eDPI |
| 8 (800 DPI) | 9.2153 | 21.6 cm / 360° | 7372 R6 Siege eDPI |
Engine Architecture, Yaw & FOV Comparison: Overwatch 2 vs R6 Siege
| Specification | Overwatch 2 | Rainbow Six Siege |
|---|---|---|
| Game Engine | Blizzard Overwatch 2 Engine | Ubisoft AnvilNext 2.0 |
| Horizontal Yaw Constant | 0.0066° / count | 0.00572958° / count |
| Competitive Field of View (FOV) | 103° (103° Horizontal (16:9)) | 84° (Vertical FOV (84°–90° VFOV)) |
| Server Tick Rate / Polling | 63Hz High-Bandwidth | 60Hz Dedicated Servers |
| ADS / Scope Scaling Rule | Widowmaker / Ashe relative aim sensitivity while zoomed: 37.89% (Widow) and 51.47% (Ashe) for 0% monitor match. | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. |
Frequently Asked Questions — Overwatch 2 to R6 Siege Conversion
How do you convert Overwatch 2 sensitivity to Rainbow Six Siege?
To convert Overwatch 2 sensitivity to Rainbow Six Siege at the same mouse DPI, multiply your Overwatch 2 sensitivity by 1.151917 (or divide by 0.868118). This derives from the exact engine yaw ratio: Overwatch 2 uses 0.0066° per mouse count (Blizzard Overwatch 2 Engine), whereas R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0).
What is 4 Overwatch 2 sensitivity in Rainbow Six Siege at 800 DPI?
At 800 DPI, a Overwatch 2 sensitivity of 4 equals 4.6077 in Rainbow Six Siege. Both settings produce an identical 43.30 cm (17.05 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Overwatch 2 (103° (103° Horizontal (16:9))) and R6 Siege (84° (Vertical FOV (84°–90° VFOV))) affect converted sensitivity?
Converting by yaw ratio (1.1519×) locks your 3D 360-degree physical rotation distance (43.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because Overwatch 2 renders at 103° (103° Horizontal (16:9)) and R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.