ESPORTCALC / 16-Game Sens Converter / CS2 to R6 Siege
Source 2 Engine → Ubisoft AnvilNext 2.0 • Yaw Multiplier ×3.83972 ⇄ Swap Direction (R6 Siege → CS2)

Counter-Strike 2 to Rainbow Six Siege Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Counter-Strike 2 to Rainbow Six Siege using verified engine yaw constants (0.022 → 0.00572958).

Converted R6 Siege In-Game Sensitivity
4.0317
True 360° Rotation Distance
49.48 cm (19.48 in)
R6 Siege Effective DPI (eDPI)
3225 eDPI
Sensitivity Tier Comparison R6 Siege Equivalent
0.75× Low Sens
3.0238
1.00× Active
4.0317
1.50× High Sens
6.0476
Formula: CS2 Sens × (0.022 / 0.00572958) × (Source DPI / Target DPI)

CS2 to R6 Siege Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Counter-Strike 2 SensitivityRainbow Six Siege SensitivityPhysical cm / 360°R6 Siege eDPI
0.525 (800 DPI) 2.0159 99.0 cm / 360° 1613 R6 Siege eDPI
0.788 (800 DPI) 3.0257 65.9 cm / 360° 2421 R6 Siege eDPI
1.05 (800 DPI) 4.0317 49.5 cm / 360° 3225 R6 Siege eDPI
1.313 (800 DPI) 5.0416 39.6 cm / 360° 4033 R6 Siege eDPI
1.575 (800 DPI) 6.0476 33.0 cm / 360° 4838 R6 Siege eDPI
2.1 (800 DPI) 8.0634 24.7 cm / 360° 6451 R6 Siege eDPI

Engine Architecture, Yaw & FOV Comparison: CS2 vs R6 Siege

SpecificationCounter-Strike 2Rainbow Six Siege
Game EngineSource 2 EngineUbisoft AnvilNext 2.0
Horizontal Yaw Constant0.022° / count0.00572958° / count
Competitive Field of View (FOV)90° (90° (4:3) / 106.26° (16:9 Hor+))84° (Vertical FOV (84°–90° VFOV))
Server Tick Rate / PollingSub-Tick (64Hz Base)60Hz Dedicated Servers
ADS / Scope Scaling Rulezoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom.Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control.

Frequently Asked Questions — CS2 to R6 Siege Conversion

How do you convert Counter-Strike 2 sensitivity to Rainbow Six Siege?
To convert Counter-Strike 2 sensitivity to Rainbow Six Siege at the same mouse DPI, multiply your CS2 sensitivity by 3.839723 (or divide by 0.260435). This derives from the exact engine yaw ratio: CS2 uses 0.022° per mouse count (Source 2 Engine), whereas R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0).
What is 1.05 CS2 sensitivity in Rainbow Six Siege at 800 DPI?
At 800 DPI, a CS2 sensitivity of 1.05 equals 4.0317 in Rainbow Six Siege. Both settings produce an identical 49.48 cm (19.48 inches) physical 360-degree turn on your mousepad.
Does FOV difference between CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) and R6 Siege (84° (Vertical FOV (84°–90° VFOV))) affect converted sensitivity?
Converting by yaw ratio (3.8397×) locks your 3D 360-degree physical rotation distance (49.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)) and R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.