Unreal Engine 4/5 → Ubisoft AnvilNext 2.0 • Yaw Multiplier ×0.38746
⇄ Swap Direction (R6 Siege → PUBG)
PUBG: Battlegrounds to Rainbow Six Siege Cross-DPI Sensitivity & cm/360° Converter
Dedicated 1-to-1 cross-DPI pair converter from PUBG: Battlegrounds to Rainbow Six Siege using engine horizontal yaw constants (0.00222°/count → 0.00572958°/count, exact multiplier ×0.387463 at equal DPI).
Direct Answer • 1:1 cm/360° Conversion Math
To convert PUBG: Battlegrounds sensitivity to Rainbow Six Siege at equal Mouse DPI, multiply your PUBG sensitivity by ×0.3875 (
0.00222° ÷ 0.00572958° engine yaw). A baseline 32 PUBG sensitivity at 800 DPI equals 12.3988 in R6 Siege (9919 eDPI), locking an identical 16.09 cm/360° (6.33 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (
cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because PUBG renders at 103° (90°–103° FPP Horizontal) and R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted R6 Siege In-Game Sensitivity (Standard 800 DPI Range)
12.3988
True 360° Rotation Distance
16.09 cm (6.33 in)
R6 Siege Effective DPI (eDPI)
9919 eDPI
Sensitivity Tier Comparison
R6 Siege Equivalent
0.75× Low Sens
9.2991
1.00× Active
12.3988
1.50× High Sens
18.5982
Formula: PUBG Sens × (0.00222 / 0.00572958) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference:
Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My PUBG Sensitivity in R6 Siege? (800 DPI Conversion Table)
Click any row to load that sensitivity directly into the converter above:
| PUBG: Battlegrounds Sensitivity | Rainbow Six Siege Sensitivity | Physical cm / 360° | R6 Siege eDPI |
|---|---|---|---|
| 16 (800 DPI) | 6.1994 | 32.2 cm / 360° | 4960 R6 Siege eDPI |
| 24 (800 DPI) | 9.2991 | 21.5 cm / 360° | 7439 R6 Siege eDPI |
| 32 (800 DPI) | 12.3988 | 16.1 cm / 360° | 9919 R6 Siege eDPI |
| 40 (800 DPI) | 15.4985 | 12.9 cm / 360° | 12399 R6 Siege eDPI |
| 48 (800 DPI) | 18.5982 | 10.7 cm / 360° | 14879 R6 Siege eDPI |
| 64 (800 DPI) | 24.7976 | 8.0 cm / 360° | 19838 R6 Siege eDPI |
How Do PUBG and R6 Siege Engine Yaw & FOV Compare?
| Specification | PUBG: Battlegrounds | Rainbow Six Siege |
|---|---|---|
| Game Engine | Unreal Engine 4/5 | Ubisoft AnvilNext 2.0 |
| Horizontal Yaw Constant | 0.00222° / count | 0.00572958° / count |
| Competitive Field of View (FOV) | 103° (90°–103° FPP Horizontal) | 84° (Vertical FOV (84°–90° VFOV)) |
| Server Tick Rate / Polling | 60Hz FPP Ranked | 60Hz Dedicated Servers |
| ADS / Scope Scaling Rule | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. |
Frequently Asked Questions — PUBG to R6 Siege Conversion
How do you convert PUBG: Battlegrounds sensitivity to Rainbow Six Siege?
To convert PUBG: Battlegrounds sensitivity to Rainbow Six Siege at the same mouse DPI, multiply your PUBG sensitivity by 0.387463 (or divide by 2.580892). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0).
What is 32 PUBG sensitivity in Rainbow Six Siege at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 12.3988 in Rainbow Six Siege. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and R6 Siege (84° (Vertical FOV (84°–90° VFOV))) affect converted sensitivity?
Converting by yaw ratio (0.3875×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.