ESPORTCALC / 16-Game Sens Converter / PUBG to Aim Lab
Unreal Engine 4/5 → Unity / Unreal Engine • Yaw Multiplier ×0.04440 ⇄ Swap Direction (Aim Lab → PUBG)

PUBG: Battlegrounds to Aim Lab & KovaaK's Cross-DPI Sensitivity & cm/360° Converter

Dedicated 1-to-1 cross-DPI pair converter from PUBG: Battlegrounds to Aim Lab & KovaaK's using engine horizontal yaw constants (0.00222°/count → 0.05°/count, exact multiplier ×0.044400 at equal DPI).

Direct Answer • 1:1 cm/360° Conversion Math To convert PUBG: Battlegrounds sensitivity to Aim Lab & KovaaK's at equal Mouse DPI, multiply your PUBG sensitivity by ×0.0444 (0.00222° ÷ 0.05° engine yaw). A baseline 32 PUBG sensitivity at 800 DPI equals 1.4208 in Aim Lab (1137 eDPI), locking an identical 16.09 cm/360° (6.33 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because PUBG renders at 103° (90°–103° FPP Horizontal) and Aim Lab renders at 103° (Configurable Game Profile FOV), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted Aim Lab In-Game Sensitivity (Pro 800 DPI Range: 0.35 – 0.75)
1.4208
True 360° Rotation Distance
16.09 cm (6.33 in)
Aim Lab Effective DPI (eDPI)
1137 eDPI
Sensitivity Tier Comparison Aim Lab Equivalent
0.75× Low Sens
1.0656
1.00× Active
1.4208
1.50× High Sens
2.1312
Formula: PUBG Sens × (0.00222 / 0.05) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference: Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My PUBG Sensitivity in Aim Lab? (800 DPI Conversion Table)

Click any row to load that sensitivity directly into the converter above:

PUBG: Battlegrounds SensitivityAim Lab & KovaaK's SensitivityPhysical cm / 360°Aim Lab eDPI
16 (800 DPI) 0.7104 32.2 cm / 360° 568 Aim Lab eDPI
24 (800 DPI) 1.0656 21.5 cm / 360° 852 Aim Lab eDPI
32 (800 DPI) 1.4208 16.1 cm / 360° 1137 Aim Lab eDPI
40 (800 DPI) 1.7760 12.9 cm / 360° 1421 Aim Lab eDPI
48 (800 DPI) 2.1312 10.7 cm / 360° 1705 Aim Lab eDPI
64 (800 DPI) 2.8416 8.0 cm / 360° 2273 Aim Lab eDPI

How Do PUBG and Aim Lab Engine Yaw & FOV Compare?

SpecificationPUBG: BattlegroundsAim Lab & KovaaK's
Game EngineUnreal Engine 4/5Unity / Unreal Engine
Horizontal Yaw Constant0.00222° / count0.05° / count
Competitive Field of View (FOV)103° (90°–103° FPP Horizontal)103° (Configurable Game Profile FOV)
Server Tick Rate / Polling60Hz FPP RankedLocal 1000Hz Input Loop
ADS / Scope Scaling RulePUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini.Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).

Frequently Asked Questions — PUBG to Aim Lab Conversion

How do you convert PUBG: Battlegrounds sensitivity to Aim Lab & KovaaK's?
To convert PUBG: Battlegrounds sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your PUBG sensitivity by 0.044400 (or divide by 22.522523). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 32 PUBG sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 1.4208 in Aim Lab & KovaaK's. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.0444×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.