ESPORTCALC / 16-Game Sens Converter / PUBG to BF6
Unreal Engine 4/5 → Frostbite Engine (Next-Gen) • Yaw Multiplier ×1.00909 ⇄ Swap Direction (BF6 → PUBG)

PUBG: Battlegrounds to Battlefield 6 Cross-DPI Sensitivity & cm/360° Converter

Dedicated 1-to-1 cross-DPI pair converter from PUBG: Battlegrounds to Battlefield 6 using engine horizontal yaw constants (0.00222°/count → 0.0022°/count, exact multiplier ×1.009091 at equal DPI).

Direct Answer • 1:1 cm/360° Conversion Math To convert PUBG: Battlegrounds sensitivity to Battlefield 6 at equal Mouse DPI, multiply your PUBG sensitivity by ×1.0091 (0.00222° ÷ 0.0022° engine yaw). A baseline 32 PUBG sensitivity at 800 DPI equals 32.2909 in BF6 (25833 eDPI), locking an identical 16.09 cm/360° (6.33 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because PUBG renders at 103° (90°–103° FPP Horizontal) and BF6 renders at 90° Vertical (121° Horizontal 16:9), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted BF6 In-Game Sensitivity (Infantry Aim Slider (10 UI = 51.95 cm/360° @ 800 DPI; native cm/360 readout in settings))
32.2909
True 360° Rotation Distance
16.09 cm (6.33 in)
BF6 Effective DPI (eDPI)
25833 eDPI
Sensitivity Tier Comparison BF6 Equivalent
0.75× Low Sens
24.2182
1.00× Active
32.2909
1.50× High Sens
48.4364
Formula: PUBG Sens × (0.00222 / 0.0022) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference: Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My PUBG Sensitivity in BF6? (800 DPI Conversion Table)

Click any row to load that sensitivity directly into the converter above:

PUBG: Battlegrounds SensitivityBattlefield 6 SensitivityPhysical cm / 360°BF6 eDPI
16 (800 DPI) 16.1455 32.2 cm / 360° 12916 BF6 eDPI
24 (800 DPI) 24.2182 21.5 cm / 360° 19375 BF6 eDPI
32 (800 DPI) 32.2909 16.1 cm / 360° 25833 BF6 eDPI
40 (800 DPI) 40.3636 12.9 cm / 360° 32291 BF6 eDPI
48 (800 DPI) 48.4364 10.7 cm / 360° 38749 BF6 eDPI
64 (800 DPI) 64.5818 8.0 cm / 360° 51665 BF6 eDPI

How Do PUBG and BF6 Engine Yaw & FOV Compare?

SpecificationPUBG: BattlegroundsBattlefield 6
Game EngineUnreal Engine 4/5Frostbite Engine (Next-Gen)
Horizontal Yaw Constant0.00222° / count0.0022° / count
Competitive Field of View (FOV)103° (90°–103° FPP Horizontal)90° Vertical (121° Horizontal 16:9)
Server Tick Rate / Polling60Hz FPP Ranked60Hz High-Frequency Combat Servers
ADS / Scope Scaling RulePUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini.Enable Uniform Soldier Aiming (USA Coefficient 1.33 or 1.78 at 16:9) for consistent focal-length ADS scaling; PROFSAVE_profile GstInput.MouseSensitivity = UI Slider × 0.000750.

Frequently Asked Questions — PUBG to BF6 Conversion

How do you convert PUBG: Battlegrounds sensitivity to Battlefield 6?
To convert PUBG: Battlegrounds sensitivity to Battlefield 6 at the same mouse DPI, multiply your PUBG sensitivity by 1.009091 (or divide by 0.990991). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas BF6 uses 0.0022° per mouse count (Frostbite Engine (Next-Gen)).
What is 32 PUBG sensitivity in Battlefield 6 at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 32.2909 in Battlefield 6. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and BF6 (90° Vertical (121° Horizontal 16:9)) affect converted sensitivity?
Converting by yaw ratio (1.0091×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and BF6 renders at 90° Vertical (121° Horizontal 16:9), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.