Unreal Engine 4/5 → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×0.03171
⇄ Swap Direction (Valorant → PUBG)
PUBG: Battlegrounds to Valorant Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from PUBG: Battlegrounds to Valorant using verified engine yaw constants (0.00222 → 0.07).
Converted Valorant In-Game Sensitivity
1.0149
True 360° Rotation Distance
16.09 cm (6.33 in)
Valorant Effective DPI (eDPI)
812 eDPI
Sensitivity Tier Comparison
Valorant Equivalent
0.75× Low Sens
0.7611
1.00× Active
1.0149
1.50× High Sens
1.5223
Formula: PUBG Sens × (0.00222 / 0.07) × (Source DPI / Target DPI)
PUBG to Valorant Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| PUBG: Battlegrounds Sensitivity | Valorant Sensitivity | Physical cm / 360° | Valorant eDPI |
|---|---|---|---|
| 16 (800 DPI) | 0.5074 | 32.2 cm / 360° | 406 Valorant eDPI |
| 24 (800 DPI) | 0.7611 | 21.5 cm / 360° | 609 Valorant eDPI |
| 32 (800 DPI) | 1.0149 | 16.1 cm / 360° | 812 Valorant eDPI |
| 40 (800 DPI) | 1.2686 | 12.9 cm / 360° | 1015 Valorant eDPI |
| 48 (800 DPI) | 1.5223 | 10.7 cm / 360° | 1218 Valorant eDPI |
| 64 (800 DPI) | 2.0297 | 8.0 cm / 360° | 1624 Valorant eDPI |
Engine Architecture, Yaw & FOV Comparison: PUBG vs Valorant
| Specification | PUBG: Battlegrounds | Valorant |
|---|---|---|
| Game Engine | Unreal Engine 4/5 | Unreal Engine 4.27 (Riot Custom) |
| Horizontal Yaw Constant | 0.00222° / count | 0.07° / count |
| Competitive Field of View (FOV) | 103° (90°–103° FPP Horizontal) | 103° (103° Fixed Horizontal (16:9)) |
| Server Tick Rate / Polling | 60Hz FPP Ranked | 128-Tick Sub-Tick Servers |
| ADS / Scope Scaling Rule | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. |
Frequently Asked Questions — PUBG to Valorant Conversion
How do you convert PUBG: Battlegrounds sensitivity to Valorant?
To convert PUBG: Battlegrounds sensitivity to Valorant at the same mouse DPI, multiply your PUBG sensitivity by 0.031714 (or divide by 31.531532). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 32 PUBG sensitivity in Valorant at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 1.0149 in Valorant. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (0.0317×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.