Unity / Unreal Engine → Unreal Engine 4/5 • Yaw Multiplier ×22.52252
⇄ Swap Direction (PUBG → Aim Lab)
Aim Lab & KovaaK's to PUBG: Battlegrounds Cross-DPI Sensitivity & cm/360° Converter
Dedicated 1-to-1 cross-DPI pair converter from Aim Lab & KovaaK's to PUBG: Battlegrounds using engine horizontal yaw constants (0.05°/count → 0.00222°/count, exact multiplier ×22.522523 at equal DPI).
Direct Answer • 1:1 cm/360° Conversion Math
To convert Aim Lab & KovaaK's sensitivity to PUBG: Battlegrounds at equal Mouse DPI, multiply your Aim Lab sensitivity by ×22.5225 (
0.05° ÷ 0.00222° engine yaw). A baseline 0.5 Aim Lab sensitivity at 800 DPI equals 11.2613 in PUBG (9009 eDPI), locking an identical 45.72 cm/360° (18.00 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (
cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because Aim Lab renders at 103° (Configurable Game Profile FOV) and PUBG renders at 103° (90°–103° FPP Horizontal), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted PUBG In-Game Sensitivity (Pro 800 DPI Range: 24.0 – 42.0)
11.2613
True 360° Rotation Distance
45.72 cm (18.00 in)
PUBG Effective DPI (eDPI)
9009 eDPI
Sensitivity Tier Comparison
PUBG Equivalent
0.75× Low Sens
8.4459
1.00× Active
11.2613
1.50× High Sens
16.8919
Formula: Aim Lab Sens × (0.05 / 0.00222) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference:
Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My Aim Lab Sensitivity in PUBG? (800 DPI Conversion Table)
Click any row to load that sensitivity directly into the converter above:
| Aim Lab & KovaaK's Sensitivity | PUBG: Battlegrounds Sensitivity | Physical cm / 360° | PUBG eDPI |
|---|---|---|---|
| 0.25 (800 DPI) | 5.6306 | 91.4 cm / 360° | 4504 PUBG eDPI |
| 0.375 (800 DPI) | 8.4459 | 61.0 cm / 360° | 6757 PUBG eDPI |
| 0.5 (800 DPI) | 11.2613 | 45.7 cm / 360° | 9009 PUBG eDPI |
| 0.625 (800 DPI) | 14.0766 | 36.6 cm / 360° | 11261 PUBG eDPI |
| 0.75 (800 DPI) | 16.8919 | 30.5 cm / 360° | 13514 PUBG eDPI |
| 1 (800 DPI) | 22.5225 | 22.9 cm / 360° | 18018 PUBG eDPI |
How Do Aim Lab and PUBG Engine Yaw & FOV Compare?
| Specification | Aim Lab & KovaaK's | PUBG: Battlegrounds |
|---|---|---|
| Game Engine | Unity / Unreal Engine | Unreal Engine 4/5 |
| Horizontal Yaw Constant | 0.05° / count | 0.00222° / count |
| Competitive Field of View (FOV) | 103° (Configurable Game Profile FOV) | 103° (90°–103° FPP Horizontal) |
| Server Tick Rate / Polling | Local 1000Hz Input Loop | 60Hz FPP Ranked |
| ADS / Scope Scaling Rule | Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2). | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. |
Frequently Asked Questions — Aim Lab to PUBG Conversion
How do you convert Aim Lab & KovaaK's sensitivity to PUBG: Battlegrounds?
To convert Aim Lab & KovaaK's sensitivity to PUBG: Battlegrounds at the same mouse DPI, multiply your Aim Lab sensitivity by 22.522523 (or divide by 0.044400). This derives from the exact engine yaw ratio: Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine), whereas PUBG uses 0.00222° per mouse count (Unreal Engine 4/5).
What is 0.5 Aim Lab sensitivity in PUBG: Battlegrounds at 800 DPI?
At 800 DPI, a Aim Lab sensitivity of 0.5 equals 11.2613 in PUBG: Battlegrounds. Both settings produce an identical 45.72 cm (18.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Aim Lab (103° (Configurable Game Profile FOV)) and PUBG (103° (90°–103° FPP Horizontal)) affect converted sensitivity?
Converting by yaw ratio (22.5225×) locks your 3D 360-degree physical rotation distance (45.7 cm/360°) for consistent gross arm/wrist muscle memory. However, because Aim Lab renders at 103° (Configurable Game Profile FOV) and PUBG renders at 103° (90°–103° FPP Horizontal), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.