ESPORTCALC / 16-Game Sens Converter / Rust to PUBG
Unity Engine → Unreal Engine 4/5 • Yaw Multiplier ×50.67568 ⇄ Swap Direction (PUBG → Rust)

Rust to PUBG: Battlegrounds Cross-DPI Sensitivity & cm/360° Converter

Dedicated 1-to-1 cross-DPI pair converter from Rust to PUBG: Battlegrounds using engine horizontal yaw constants (0.1125°/count → 0.00222°/count, exact multiplier ×50.675676 at equal DPI).

Direct Answer • 1:1 cm/360° Conversion Math To convert Rust sensitivity to PUBG: Battlegrounds at equal Mouse DPI, multiply your Rust sensitivity by ×50.6757 (0.1125° ÷ 0.00222° engine yaw). A baseline 0.4 Rust sensitivity at 800 DPI equals 20.2703 in PUBG (16216 eDPI), locking an identical 25.40 cm/360° (10.00 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because Rust renders at 90° (90° Horizontal Equivalent) and PUBG renders at 103° (90°–103° FPP Horizontal), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted PUBG In-Game Sensitivity (Pro 800 DPI Range: 24.0 – 42.0)
20.2703
True 360° Rotation Distance
25.40 cm (10.00 in)
PUBG Effective DPI (eDPI)
16216 eDPI
Sensitivity Tier Comparison PUBG Equivalent
0.75× Low Sens
15.2027
1.00× Active
20.2703
1.50× High Sens
30.4054
Formula: Rust Sens × (0.1125 / 0.00222) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference: Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My Rust Sensitivity in PUBG? (800 DPI Conversion Table)

Click any row to load that sensitivity directly into the converter above:

Rust SensitivityPUBG: Battlegrounds SensitivityPhysical cm / 360°PUBG eDPI
0.2 (800 DPI) 10.1351 50.8 cm / 360° 8108 PUBG eDPI
0.3 (800 DPI) 15.2027 33.9 cm / 360° 12162 PUBG eDPI
0.4 (800 DPI) 20.2703 25.4 cm / 360° 16216 PUBG eDPI
0.5 (800 DPI) 25.3378 20.3 cm / 360° 20270 PUBG eDPI
0.6 (800 DPI) 30.4054 16.9 cm / 360° 24324 PUBG eDPI
0.8 (800 DPI) 40.5405 12.7 cm / 360° 32432 PUBG eDPI

How Do Rust and PUBG Engine Yaw & FOV Compare?

SpecificationRustPUBG: Battlegrounds
Game EngineUnity EngineUnreal Engine 4/5
Horizontal Yaw Constant0.1125° / count0.00222° / count
Competitive Field of View (FOV)90° (90° Horizontal Equivalent)103° (90°–103° FPP Horizontal)
Server Tick Rate / Polling30Hz–60Hz Community/Official60Hz FPP Ranked
ADS / Scope Scaling RuleUse F1 console command `input.sensitivity` for exact 3-decimal sensitivity entry.PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini.

Frequently Asked Questions — Rust to PUBG Conversion

How do you convert Rust sensitivity to PUBG: Battlegrounds?
To convert Rust sensitivity to PUBG: Battlegrounds at the same mouse DPI, multiply your Rust sensitivity by 50.675676 (or divide by 0.019733). This derives from the exact engine yaw ratio: Rust uses 0.1125° per mouse count (Unity Engine), whereas PUBG uses 0.00222° per mouse count (Unreal Engine 4/5).
What is 0.4 Rust sensitivity in PUBG: Battlegrounds at 800 DPI?
At 800 DPI, a Rust sensitivity of 0.4 equals 20.2703 in PUBG: Battlegrounds. Both settings produce an identical 25.40 cm (10.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Rust (90° (90° Horizontal Equivalent)) and PUBG (103° (90°–103° FPP Horizontal)) affect converted sensitivity?
Converting by yaw ratio (50.6757×) locks your 3D 360-degree physical rotation distance (25.4 cm/360°) for consistent gross arm/wrist muscle memory. However, because Rust renders at 90° (90° Horizontal Equivalent) and PUBG renders at 103° (90°–103° FPP Horizontal), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.