Unity Engine → Source 2 Engine • Yaw Multiplier ×5.11364
⇄ Swap Direction (CS2 → Rust)
Rust to Counter-Strike 2 Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Rust to Counter-Strike 2 using verified engine yaw constants (0.1125 → 0.022).
Converted CS2 In-Game Sensitivity
2.0455
True 360° Rotation Distance
25.40 cm (10.00 in)
CS2 Effective DPI (eDPI)
1636 eDPI
Sensitivity Tier Comparison
CS2 Equivalent
0.75× Low Sens
1.5341
1.00× Active
2.0455
1.50× High Sens
3.0682
Formula: Rust Sens × (0.1125 / 0.022) × (Source DPI / Target DPI)
Rust to CS2 Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Rust Sensitivity | Counter-Strike 2 Sensitivity | Physical cm / 360° | CS2 eDPI |
|---|---|---|---|
| 0.2 (800 DPI) | 1.0227 | 50.8 cm / 360° | 818 CS2 eDPI |
| 0.3 (800 DPI) | 1.5341 | 33.9 cm / 360° | 1227 CS2 eDPI |
| 0.4 (800 DPI) | 2.0455 | 25.4 cm / 360° | 1636 CS2 eDPI |
| 0.5 (800 DPI) | 2.5568 | 20.3 cm / 360° | 2045 CS2 eDPI |
| 0.6 (800 DPI) | 3.0682 | 16.9 cm / 360° | 2455 CS2 eDPI |
| 0.8 (800 DPI) | 4.0909 | 12.7 cm / 360° | 3273 CS2 eDPI |
Engine Architecture, Yaw & FOV Comparison: Rust vs CS2
| Specification | Rust | Counter-Strike 2 |
|---|---|---|
| Game Engine | Unity Engine | Source 2 Engine |
| Horizontal Yaw Constant | 0.1125° / count | 0.022° / count |
| Competitive Field of View (FOV) | 90° (90° Horizontal Equivalent) | 90° (90° (4:3) / 106.26° (16:9 Hor+)) |
| Server Tick Rate / Polling | 30Hz–60Hz Community/Official | Sub-Tick (64Hz Base) |
| ADS / Scope Scaling Rule | Use F1 console command `input.sensitivity` for exact 3-decimal sensitivity entry. | zoom_sensitivity_ratio_mouse 0.818933 matches 0% monitor distance on AWP single-zoom. |
Frequently Asked Questions — Rust to CS2 Conversion
How do you convert Rust sensitivity to Counter-Strike 2?
To convert Rust sensitivity to Counter-Strike 2 at the same mouse DPI, multiply your Rust sensitivity by 5.113636 (or divide by 0.195556). This derives from the exact engine yaw ratio: Rust uses 0.1125° per mouse count (Unity Engine), whereas CS2 uses 0.022° per mouse count (Source 2 Engine).
What is 0.4 Rust sensitivity in Counter-Strike 2 at 800 DPI?
At 800 DPI, a Rust sensitivity of 0.4 equals 2.0455 in Counter-Strike 2. Both settings produce an identical 25.40 cm (10.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Rust (90° (90° Horizontal Equivalent)) and CS2 (90° (90° (4:3) / 106.26° (16:9 Hor+))) affect converted sensitivity?
Converting by yaw ratio (5.1136×) locks your 3D 360-degree physical rotation distance (25.4 cm/360°) for consistent gross arm/wrist muscle memory. However, because Rust renders at 90° (90° Horizontal Equivalent) and CS2 renders at 90° (90° (4:3) / 106.26° (16:9 Hor+)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.