ESPORTCALC / 16-Game Sens Converter / PUBG to Rust
Unreal Engine 4/5 → Unity Engine • Yaw Multiplier ×0.01973 ⇄ Swap Direction (Rust → PUBG)

PUBG: Battlegrounds to Rust Cross-DPI Sensitivity & cm/360° Converter

Dedicated 1-to-1 cross-DPI pair converter from PUBG: Battlegrounds to Rust using engine horizontal yaw constants (0.00222°/count → 0.1125°/count, exact multiplier ×0.019733 at equal DPI).

Direct Answer • 1:1 cm/360° Conversion Math To convert PUBG: Battlegrounds sensitivity to Rust at equal Mouse DPI, multiply your PUBG sensitivity by ×0.0197 (0.00222° ÷ 0.1125° engine yaw). A baseline 32 PUBG sensitivity at 800 DPI equals 0.6315 in Rust (505 eDPI), locking an identical 16.09 cm/360° (6.33 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because PUBG renders at 103° (90°–103° FPP Horizontal) and Rust renders at 90° (90° Horizontal Equivalent), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted Rust In-Game Sensitivity (Pro 800 DPI Range: 0.28 – 0.55)
0.6315
True 360° Rotation Distance
16.09 cm (6.33 in)
Rust Effective DPI (eDPI)
505 eDPI
Sensitivity Tier Comparison Rust Equivalent
0.75× Low Sens
0.4736
1.00× Active
0.6315
1.50× High Sens
0.9472
Formula: PUBG Sens × (0.00222 / 0.1125) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference: Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
Check Price ↗ (Outbound click ≠ confirmed commission)

What Is My PUBG Sensitivity in Rust? (800 DPI Conversion Table)

Click any row to load that sensitivity directly into the converter above:

PUBG: Battlegrounds SensitivityRust SensitivityPhysical cm / 360°Rust eDPI
16 (800 DPI) 0.3157 32.2 cm / 360° 253 Rust eDPI
24 (800 DPI) 0.4736 21.5 cm / 360° 379 Rust eDPI
32 (800 DPI) 0.6315 16.1 cm / 360° 505 Rust eDPI
40 (800 DPI) 0.7893 12.9 cm / 360° 631 Rust eDPI
48 (800 DPI) 0.9472 10.7 cm / 360° 758 Rust eDPI
64 (800 DPI) 1.2629 8.0 cm / 360° 1010 Rust eDPI

How Do PUBG and Rust Engine Yaw & FOV Compare?

SpecificationPUBG: BattlegroundsRust
Game EngineUnreal Engine 4/5Unity Engine
Horizontal Yaw Constant0.00222° / count0.1125° / count
Competitive Field of View (FOV)103° (90°–103° FPP Horizontal)90° (90° Horizontal Equivalent)
Server Tick Rate / Polling60Hz FPP Ranked30Hz–60Hz Community/Official
ADS / Scope Scaling RulePUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini.Use F1 console command `input.sensitivity` for exact 3-decimal sensitivity entry.

Frequently Asked Questions — PUBG to Rust Conversion

How do you convert PUBG: Battlegrounds sensitivity to Rust?
To convert PUBG: Battlegrounds sensitivity to Rust at the same mouse DPI, multiply your PUBG sensitivity by 0.019733 (or divide by 50.675676). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas Rust uses 0.1125° per mouse count (Unity Engine).
What is 32 PUBG sensitivity in Rust at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 0.6315 in Rust. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and Rust (90° (90° Horizontal Equivalent)) affect converted sensitivity?
Converting by yaw ratio (0.0197×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and Rust renders at 90° (90° Horizontal Equivalent), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.