Ubisoft AnvilNext 2.0 → Unreal Engine 4/5 • Yaw Multiplier ×2.58089
⇄ Swap Direction (PUBG → R6 Siege)
Rainbow Six Siege to PUBG: Battlegrounds Cross-DPI Sensitivity & cm/360° Converter
Dedicated 1-to-1 cross-DPI pair converter from Rainbow Six Siege to PUBG: Battlegrounds using engine horizontal yaw constants (0.00572958°/count → 0.00222°/count, exact multiplier ×2.580892 at equal DPI).
Direct Answer • 1:1 cm/360° Conversion Math
To convert Rainbow Six Siege sensitivity to PUBG: Battlegrounds at equal Mouse DPI, multiply your R6 Siege sensitivity by ×2.5809 (
0.00572958° ÷ 0.00222° engine yaw). A baseline 1 R6 Siege sensitivity at 800 DPI equals 2.5809 in PUBG (2065 eDPI), locking an identical 199.49 cm/360° (78.54 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (
cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and PUBG renders at 103° (90°–103° FPP Horizontal), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted PUBG In-Game Sensitivity (Pro 800 DPI Range: 24.0 – 42.0)
2.5809
True 360° Rotation Distance
199.49 cm (78.54 in)
PUBG Effective DPI (eDPI)
2065 eDPI
Sensitivity Tier Comparison
PUBG Equivalent
0.75× Low Sens
1.9357
1.00× Active
2.5809
1.50× High Sens
3.8713
Formula: R6 Siege Sens × (0.00572958 / 0.00222) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference:
Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My R6 Siege Sensitivity in PUBG? (800 DPI Conversion Table)
Click any row to load that sensitivity directly into the converter above:
| Rainbow Six Siege Sensitivity | PUBG: Battlegrounds Sensitivity | Physical cm / 360° | PUBG eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 1.2904 | 399.0 cm / 360° | 1032 PUBG eDPI |
| 0.75 (800 DPI) | 1.9357 | 266.0 cm / 360° | 1549 PUBG eDPI |
| 1 (800 DPI) | 2.5809 | 199.5 cm / 360° | 2065 PUBG eDPI |
| 1.25 (800 DPI) | 3.2261 | 159.6 cm / 360° | 2581 PUBG eDPI |
| 1.5 (800 DPI) | 3.8713 | 133.0 cm / 360° | 3097 PUBG eDPI |
| 2 (800 DPI) | 5.1618 | 99.7 cm / 360° | 4129 PUBG eDPI |
How Do R6 Siege and PUBG Engine Yaw & FOV Compare?
| Specification | Rainbow Six Siege | PUBG: Battlegrounds |
|---|---|---|
| Game Engine | Ubisoft AnvilNext 2.0 | Unreal Engine 4/5 |
| Horizontal Yaw Constant | 0.00572958° / count | 0.00222° / count |
| Competitive Field of View (FOV) | 84° (Vertical FOV (84°–90° VFOV)) | 103° (90°–103° FPP Horizontal) |
| Server Tick Rate / Polling | 60Hz Dedicated Servers | 60Hz FPP Ranked |
| ADS / Scope Scaling Rule | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. |
Frequently Asked Questions — R6 Siege to PUBG Conversion
How do you convert Rainbow Six Siege sensitivity to PUBG: Battlegrounds?
To convert Rainbow Six Siege sensitivity to PUBG: Battlegrounds at the same mouse DPI, multiply your R6 Siege sensitivity by 2.580892 (or divide by 0.387463). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas PUBG uses 0.00222° per mouse count (Unreal Engine 4/5).
What is 1 R6 Siege sensitivity in PUBG: Battlegrounds at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 2.5809 in PUBG: Battlegrounds. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and PUBG (103° (90°–103° FPP Horizontal)) affect converted sensitivity?
Converting by yaw ratio (2.5809×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and PUBG renders at 103° (90°–103° FPP Horizontal), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.