ESPORTCALC / 16-Game Sens Converter / R6 Siege to Aim Lab
Ubisoft AnvilNext 2.0 → Unity / Unreal Engine • Yaw Multiplier ×0.11459 ⇄ Swap Direction (Aim Lab → R6 Siege)

Rainbow Six Siege to Aim Lab & KovaaK's Cross-DPI Sensitivity & cm/360° Converter

Dedicated 1-to-1 cross-DPI pair converter from Rainbow Six Siege to Aim Lab & KovaaK's using engine horizontal yaw constants (0.00572958°/count → 0.05°/count, exact multiplier ×0.114592 at equal DPI).

Direct Answer • 1:1 cm/360° Conversion Math To convert Rainbow Six Siege sensitivity to Aim Lab & KovaaK's at equal Mouse DPI, multiply your R6 Siege sensitivity by ×0.1146 (0.00572958° ÷ 0.05° engine yaw). A baseline 1 R6 Siege sensitivity at 800 DPI equals 0.1146 in Aim Lab (92 eDPI), locking an identical 199.49 cm/360° (78.54 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and Aim Lab renders at 103° (Configurable Game Profile FOV), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted Aim Lab In-Game Sensitivity (Pro 800 DPI Range: 0.35 – 0.75)
0.1146
True 360° Rotation Distance
199.49 cm (78.54 in)
Aim Lab Effective DPI (eDPI)
92 eDPI
Sensitivity Tier Comparison Aim Lab Equivalent
0.75× Low Sens
0.0859
1.00× Active
0.1146
1.50× High Sens
0.1719
Formula: R6 Siege Sens × (0.00572958 / 0.05) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference: Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My R6 Siege Sensitivity in Aim Lab? (800 DPI Conversion Table)

Click any row to load that sensitivity directly into the converter above:

Rainbow Six Siege SensitivityAim Lab & KovaaK's SensitivityPhysical cm / 360°Aim Lab eDPI
0.5 (800 DPI) 0.0573 399.0 cm / 360° 46 Aim Lab eDPI
0.75 (800 DPI) 0.0859 266.0 cm / 360° 69 Aim Lab eDPI
1 (800 DPI) 0.1146 199.5 cm / 360° 92 Aim Lab eDPI
1.25 (800 DPI) 0.1432 159.6 cm / 360° 115 Aim Lab eDPI
1.5 (800 DPI) 0.1719 133.0 cm / 360° 138 Aim Lab eDPI
2 (800 DPI) 0.2292 99.7 cm / 360° 183 Aim Lab eDPI

How Do R6 Siege and Aim Lab Engine Yaw & FOV Compare?

SpecificationRainbow Six SiegeAim Lab & KovaaK's
Game EngineUbisoft AnvilNext 2.0Unity / Unreal Engine
Horizontal Yaw Constant0.00572958° / count0.05° / count
Competitive Field of View (FOV)84° (Vertical FOV (84°–90° VFOV))103° (Configurable Game Profile FOV)
Server Tick Rate / Polling60Hz Dedicated ServersLocal 1000Hz Input Loop
ADS / Scope Scaling RuleSet MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control.Select native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).

Frequently Asked Questions — R6 Siege to Aim Lab Conversion

How do you convert Rainbow Six Siege sensitivity to Aim Lab & KovaaK's?
To convert Rainbow Six Siege sensitivity to Aim Lab & KovaaK's at the same mouse DPI, multiply your R6 Siege sensitivity by 0.114592 (or divide by 8.726643). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine).
What is 1 R6 Siege sensitivity in Aim Lab & KovaaK's at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 0.1146 in Aim Lab & KovaaK's. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and Aim Lab (103° (Configurable Game Profile FOV)) affect converted sensitivity?
Converting by yaw ratio (0.1146×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and Aim Lab renders at 103° (Configurable Game Profile FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.