Ubisoft AnvilNext 2.0 → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×0.08185
⇄ Swap Direction (Valorant → R6 Siege)
Rainbow Six Siege to Valorant Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Rainbow Six Siege to Valorant using verified engine yaw constants (0.00572958 → 0.07).
Converted Valorant In-Game Sensitivity
0.0819
True 360° Rotation Distance
199.49 cm (78.54 in)
Valorant Effective DPI (eDPI)
65 eDPI
Sensitivity Tier Comparison
Valorant Equivalent
0.75× Low Sens
0.0614
1.00× Active
0.0819
1.50× High Sens
0.1228
Formula: R6 Siege Sens × (0.00572958 / 0.07) × (Source DPI / Target DPI)
R6 Siege to Valorant Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Rainbow Six Siege Sensitivity | Valorant Sensitivity | Physical cm / 360° | Valorant eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.0409 | 399.0 cm / 360° | 33 Valorant eDPI |
| 0.75 (800 DPI) | 0.0614 | 266.0 cm / 360° | 49 Valorant eDPI |
| 1 (800 DPI) | 0.0819 | 199.5 cm / 360° | 66 Valorant eDPI |
| 1.25 (800 DPI) | 0.1023 | 159.6 cm / 360° | 82 Valorant eDPI |
| 1.5 (800 DPI) | 0.1228 | 133.0 cm / 360° | 98 Valorant eDPI |
| 2 (800 DPI) | 0.1637 | 99.7 cm / 360° | 131 Valorant eDPI |
Engine Architecture, Yaw & FOV Comparison: R6 Siege vs Valorant
| Specification | Rainbow Six Siege | Valorant |
|---|---|---|
| Game Engine | Ubisoft AnvilNext 2.0 | Unreal Engine 4.27 (Riot Custom) |
| Horizontal Yaw Constant | 0.00572958° / count | 0.07° / count |
| Competitive Field of View (FOV) | 84° (Vertical FOV (84°–90° VFOV)) | 103° (103° Fixed Horizontal (16:9)) |
| Server Tick Rate / Polling | 60Hz Dedicated Servers | 128-Tick Sub-Tick Servers |
| ADS / Scope Scaling Rule | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. |
Frequently Asked Questions — R6 Siege to Valorant Conversion
How do you convert Rainbow Six Siege sensitivity to Valorant?
To convert Rainbow Six Siege sensitivity to Valorant at the same mouse DPI, multiply your R6 Siege sensitivity by 0.081851 (or divide by 12.217300). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 1 R6 Siege sensitivity in Valorant at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 0.0819 in Valorant. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (0.0819×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.