ESPORTCALC / 16-Game Sens Converter / R6 Siege to Valorant
Ubisoft AnvilNext 2.0 → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×0.08185 ⇄ Swap Direction (Valorant → R6 Siege)

Rainbow Six Siege to Valorant Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Rainbow Six Siege to Valorant using verified engine yaw constants (0.00572958 → 0.07).

Converted Valorant In-Game Sensitivity
0.0819
True 360° Rotation Distance
199.49 cm (78.54 in)
Valorant Effective DPI (eDPI)
65 eDPI
Sensitivity Tier Comparison Valorant Equivalent
0.75× Low Sens
0.0614
1.00× Active
0.0819
1.50× High Sens
0.1228
Formula: R6 Siege Sens × (0.00572958 / 0.07) × (Source DPI / Target DPI)

R6 Siege to Valorant Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Rainbow Six Siege SensitivityValorant SensitivityPhysical cm / 360°Valorant eDPI
0.5 (800 DPI) 0.0409 399.0 cm / 360° 33 Valorant eDPI
0.75 (800 DPI) 0.0614 266.0 cm / 360° 49 Valorant eDPI
1 (800 DPI) 0.0819 199.5 cm / 360° 66 Valorant eDPI
1.25 (800 DPI) 0.1023 159.6 cm / 360° 82 Valorant eDPI
1.5 (800 DPI) 0.1228 133.0 cm / 360° 98 Valorant eDPI
2 (800 DPI) 0.1637 99.7 cm / 360° 131 Valorant eDPI

Engine Architecture, Yaw & FOV Comparison: R6 Siege vs Valorant

SpecificationRainbow Six SiegeValorant
Game EngineUbisoft AnvilNext 2.0Unreal Engine 4.27 (Riot Custom)
Horizontal Yaw Constant0.00572958° / count0.07° / count
Competitive Field of View (FOV)84° (Vertical FOV (84°–90° VFOV))103° (103° Fixed Horizontal (16:9))
Server Tick Rate / Polling60Hz Dedicated Servers128-Tick Sub-Tick Servers
ADS / Scope Scaling RuleSet MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control.1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal.

Frequently Asked Questions — R6 Siege to Valorant Conversion

How do you convert Rainbow Six Siege sensitivity to Valorant?
To convert Rainbow Six Siege sensitivity to Valorant at the same mouse DPI, multiply your R6 Siege sensitivity by 0.081851 (or divide by 12.217300). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 1 R6 Siege sensitivity in Valorant at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 0.0819 in Valorant. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (0.0819×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.