Unity 2022 LTS → Unreal Engine 4.27 (Riot Custom) • Yaw Multiplier ×1.78571
⇄ Swap Direction (Valorant → Tarkov / Arena)
Escape from Tarkov & Arena to Valorant Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Escape from Tarkov & Arena to Valorant using verified engine yaw constants (0.125 → 0.07).
Converted Valorant In-Game Sensitivity
0.6250
True 360° Rotation Distance
26.13 cm (10.29 in)
Valorant Effective DPI (eDPI)
500 eDPI
Sensitivity Tier Comparison
Valorant Equivalent
0.75× Low Sens
0.4687
1.00× Active
0.6250
1.50× High Sens
0.9375
Formula: Tarkov / Arena Sens × (0.125 / 0.07) × (Source DPI / Target DPI)
Tarkov / Arena to Valorant Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Escape from Tarkov & Arena Sensitivity | Valorant Sensitivity | Physical cm / 360° | Valorant eDPI |
|---|---|---|---|
| 0.175 (800 DPI) | 0.3125 | 52.3 cm / 360° | 250 Valorant eDPI |
| 0.262 (800 DPI) | 0.4679 | 34.9 cm / 360° | 374 Valorant eDPI |
| 0.35 (800 DPI) | 0.6250 | 26.1 cm / 360° | 500 Valorant eDPI |
| 0.438 (800 DPI) | 0.7821 | 20.9 cm / 360° | 626 Valorant eDPI |
| 0.525 (800 DPI) | 0.9375 | 17.4 cm / 360° | 750 Valorant eDPI |
| 0.7 (800 DPI) | 1.2500 | 13.1 cm / 360° | 1000 Valorant eDPI |
Engine Architecture, Yaw & FOV Comparison: Tarkov / Arena vs Valorant
| Specification | Escape from Tarkov & Arena | Valorant |
|---|---|---|
| Game Engine | Unity 2022 LTS | Unreal Engine 4.27 (Riot Custom) |
| Horizontal Yaw Constant | 0.125° / count | 0.07° / count |
| Competitive Field of View (FOV) | 63° (Vertical FOV (59°–75° VFOV)) | 103° (103° Fixed Horizontal (16:9)) |
| Server Tick Rate / Polling | 60Hz Arena Sub-Tick | 128-Tick Sub-Tick Servers |
| ADS / Scope Scaling Rule | Heavy armor and helmets reduce base turn rate by 3%–18%; calibrate baseline hipfire without body armor equipped. | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. |
Frequently Asked Questions — Tarkov / Arena to Valorant Conversion
How do you convert Escape from Tarkov & Arena sensitivity to Valorant?
To convert Escape from Tarkov & Arena sensitivity to Valorant at the same mouse DPI, multiply your Tarkov / Arena sensitivity by 1.785714 (or divide by 0.560000). This derives from the exact engine yaw ratio: Tarkov / Arena uses 0.125° per mouse count (Unity 2022 LTS), whereas Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)).
What is 0.35 Tarkov / Arena sensitivity in Valorant at 800 DPI?
At 800 DPI, a Tarkov / Arena sensitivity of 0.35 equals 0.6250 in Valorant. Both settings produce an identical 26.13 cm (10.29 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Tarkov / Arena (63° (Vertical FOV (59°–75° VFOV))) and Valorant (103° (103° Fixed Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (1.7857×) locks your 3D 360-degree physical rotation distance (26.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because Tarkov / Arena renders at 63° (Vertical FOV (59°–75° VFOV)) and Valorant renders at 103° (103° Fixed Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.