Unreal Engine 4.27 (Riot Custom) → Unity 2022 LTS • Yaw Multiplier ×0.56000
⇄ Swap Direction (Tarkov / Arena → Valorant)
Valorant to Escape from Tarkov & Arena Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Valorant to Escape from Tarkov & Arena using verified engine yaw constants (0.07 → 0.125).
Converted Tarkov / Arena In-Game Sensitivity
0.1792
True 360° Rotation Distance
51.03 cm (20.09 in)
Tarkov / Arena Effective DPI (eDPI)
143 eDPI
Sensitivity Tier Comparison
Tarkov / Arena Equivalent
0.75× Low Sens
0.1344
1.00× Active
0.1792
1.50× High Sens
0.2688
Formula: Valorant Sens × (0.07 / 0.125) × (Source DPI / Target DPI)
Valorant to Tarkov / Arena Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Valorant Sensitivity | Escape from Tarkov & Arena Sensitivity | Physical cm / 360° | Tarkov / Arena eDPI |
|---|---|---|---|
| 0.16 (800 DPI) | 0.0896 | 102.1 cm / 360° | 72 Tarkov / Arena eDPI |
| 0.24 (800 DPI) | 0.1344 | 68.0 cm / 360° | 108 Tarkov / Arena eDPI |
| 0.32 (800 DPI) | 0.1792 | 51.0 cm / 360° | 143 Tarkov / Arena eDPI |
| 0.4 (800 DPI) | 0.2240 | 40.8 cm / 360° | 179 Tarkov / Arena eDPI |
| 0.48 (800 DPI) | 0.2688 | 34.0 cm / 360° | 215 Tarkov / Arena eDPI |
| 0.64 (800 DPI) | 0.3584 | 25.5 cm / 360° | 287 Tarkov / Arena eDPI |
Engine Architecture, Yaw & FOV Comparison: Valorant vs Tarkov / Arena
| Specification | Valorant | Escape from Tarkov & Arena |
|---|---|---|
| Game Engine | Unreal Engine 4.27 (Riot Custom) | Unity 2022 LTS |
| Horizontal Yaw Constant | 0.07° / count | 0.125° / count |
| Competitive Field of View (FOV) | 103° (103° Fixed Horizontal (16:9)) | 63° (Vertical FOV (59°–75° VFOV)) |
| Server Tick Rate / Polling | 128-Tick Sub-Tick Servers | 60Hz Arena Sub-Tick |
| ADS / Scope Scaling Rule | 1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal. | Heavy armor and helmets reduce base turn rate by 3%–18%; calibrate baseline hipfire without body armor equipped. |
Frequently Asked Questions — Valorant to Tarkov / Arena Conversion
How do you convert Valorant sensitivity to Escape from Tarkov & Arena?
To convert Valorant sensitivity to Escape from Tarkov & Arena at the same mouse DPI, multiply your Valorant sensitivity by 0.560000 (or divide by 1.785714). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas Tarkov / Arena uses 0.125° per mouse count (Unity 2022 LTS).
What is 0.32 Valorant sensitivity in Escape from Tarkov & Arena at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 0.1792 in Escape from Tarkov & Arena. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and Tarkov / Arena (63° (Vertical FOV (59°–75° VFOV))) affect converted sensitivity?
Converting by yaw ratio (0.5600×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and Tarkov / Arena renders at 63° (Vertical FOV (59°–75° VFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.