Unreal Engine 4/5 → IW 9.0 Unified Engine • Yaw Multiplier ×0.33636
⇄ Swap Direction (BO6 / Warzone → PUBG)
PUBG: Battlegrounds to Call of Duty: Black Ops 6 & Warzone Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from PUBG: Battlegrounds to Call of Duty: Black Ops 6 & Warzone using verified engine yaw constants (0.00222 → 0.0066).
Converted BO6 / Warzone In-Game Sensitivity
10.7636
True 360° Rotation Distance
16.09 cm (6.33 in)
BO6 / Warzone Effective DPI (eDPI)
8611 eDPI
Sensitivity Tier Comparison
BO6 / Warzone Equivalent
0.75× Low Sens
8.0727
1.00× Active
10.7636
1.50× High Sens
16.1455
Formula: PUBG Sens × (0.00222 / 0.0066) × (Source DPI / Target DPI)
PUBG to BO6 / Warzone Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| PUBG: Battlegrounds Sensitivity | Call of Duty: Black Ops 6 & Warzone Sensitivity | Physical cm / 360° | BO6 / Warzone eDPI |
|---|---|---|---|
| 16 (800 DPI) | 5.3818 | 32.2 cm / 360° | 4305 BO6 / Warzone eDPI |
| 24 (800 DPI) | 8.0727 | 21.5 cm / 360° | 6458 BO6 / Warzone eDPI |
| 32 (800 DPI) | 10.7636 | 16.1 cm / 360° | 8611 BO6 / Warzone eDPI |
| 40 (800 DPI) | 13.4545 | 12.9 cm / 360° | 10764 BO6 / Warzone eDPI |
| 48 (800 DPI) | 16.1455 | 10.7 cm / 360° | 12916 BO6 / Warzone eDPI |
| 64 (800 DPI) | 21.5273 | 8.0 cm / 360° | 17222 BO6 / Warzone eDPI |
Engine Architecture, Yaw & FOV Comparison: PUBG vs BO6 / Warzone
| Specification | PUBG: Battlegrounds | Call of Duty: Black Ops 6 & Warzone |
|---|---|---|
| Game Engine | Unreal Engine 4/5 | IW 9.0 Unified Engine |
| Horizontal Yaw Constant | 0.00222° / count | 0.0066° / count |
| Competitive Field of View (FOV) | 103° (90°–103° FPP Horizontal) | 120° (105°–120° Affected ADS FOV) |
| Server Tick Rate / Polling | 60Hz FPP Ranked | 20Hz–60Hz Playlist Dependent |
| ADS / Scope Scaling Rule | PUBG uses a logarithmic UI slider (1–100) mapped to LastConvertedSensitivity in GameUserSettings.ini. | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. |
Frequently Asked Questions — PUBG to BO6 / Warzone Conversion
How do you convert PUBG: Battlegrounds sensitivity to Call of Duty: Black Ops 6 & Warzone?
To convert PUBG: Battlegrounds sensitivity to Call of Duty: Black Ops 6 & Warzone at the same mouse DPI, multiply your PUBG sensitivity by 0.336364 (or divide by 2.972973). This derives from the exact engine yaw ratio: PUBG uses 0.00222° per mouse count (Unreal Engine 4/5), whereas BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine).
What is 32 PUBG sensitivity in Call of Duty: Black Ops 6 & Warzone at 800 DPI?
At 800 DPI, a PUBG sensitivity of 32 equals 10.7636 in Call of Duty: Black Ops 6 & Warzone. Both settings produce an identical 16.09 cm (6.33 inches) physical 360-degree turn on your mousepad.
Does FOV difference between PUBG (103° (90°–103° FPP Horizontal)) and BO6 / Warzone (120° (105°–120° Affected ADS FOV)) affect converted sensitivity?
Converting by yaw ratio (0.3364×) locks your 3D 360-degree physical rotation distance (16.1 cm/360°) for consistent gross arm/wrist muscle memory. However, because PUBG renders at 103° (90°–103° FPP Horizontal) and BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.