ESPORTCALC / 16-Game Sens Converter / Overwatch 2 to THE FINALS
Blizzard Overwatch 2 Engine → Unreal Engine 5 (Embark) • Yaw Multiplier ×1.46667 ⇄ Swap Direction (THE FINALS → Overwatch 2)

Overwatch 2 to THE FINALS Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Overwatch 2 to THE FINALS using verified engine yaw constants (0.0066 → 0.0045).

Converted THE FINALS In-Game Sensitivity
5.8667
True 360° Rotation Distance
43.30 cm (17.05 in)
THE FINALS Effective DPI (eDPI)
4693 eDPI
Sensitivity Tier Comparison THE FINALS Equivalent
0.75× Low Sens
4.4000
1.00× Active
5.8667
1.50× High Sens
8.8000
Formula: Overwatch 2 Sens × (0.0066 / 0.0045) × (Source DPI / Target DPI)

Overwatch 2 to THE FINALS Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Overwatch 2 SensitivityTHE FINALS SensitivityPhysical cm / 360°THE FINALS eDPI
2 (800 DPI) 2.9333 86.6 cm / 360° 2347 THE FINALS eDPI
3 (800 DPI) 4.4000 57.7 cm / 360° 3520 THE FINALS eDPI
4 (800 DPI) 5.8667 43.3 cm / 360° 4693 THE FINALS eDPI
5 (800 DPI) 7.3333 34.6 cm / 360° 5867 THE FINALS eDPI
6 (800 DPI) 8.8000 28.9 cm / 360° 7040 THE FINALS eDPI
8 (800 DPI) 11.7333 21.6 cm / 360° 9387 THE FINALS eDPI

Engine Architecture, Yaw & FOV Comparison: Overwatch 2 vs THE FINALS

SpecificationOverwatch 2THE FINALS
Game EngineBlizzard Overwatch 2 EngineUnreal Engine 5 (Embark)
Horizontal Yaw Constant0.0066° / count0.0045° / count
Competitive Field of View (FOV)103° (103° Horizontal (16:9))100° (Vertical FOV (71° VFOV = ~103° HFOV))
Server Tick Rate / Polling63Hz High-Bandwidth60Hz Server Tick
ADS / Scope Scaling RuleWidowmaker / Ashe relative aim sensitivity while zoomed: 37.89% (Widow) and 51.47% (Ashe) for 0% monitor match.Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots.

Frequently Asked Questions — Overwatch 2 to THE FINALS Conversion

How do you convert Overwatch 2 sensitivity to THE FINALS?
To convert Overwatch 2 sensitivity to THE FINALS at the same mouse DPI, multiply your Overwatch 2 sensitivity by 1.466667 (or divide by 0.681818). This derives from the exact engine yaw ratio: Overwatch 2 uses 0.0066° per mouse count (Blizzard Overwatch 2 Engine), whereas THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)).
What is 4 Overwatch 2 sensitivity in THE FINALS at 800 DPI?
At 800 DPI, a Overwatch 2 sensitivity of 4 equals 5.8667 in THE FINALS. Both settings produce an identical 43.30 cm (17.05 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Overwatch 2 (103° (103° Horizontal (16:9))) and THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) affect converted sensitivity?
Converting by yaw ratio (1.4667×) locks your 3D 360-degree physical rotation distance (43.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because Overwatch 2 renders at 103° (103° Horizontal (16:9)) and THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.