ESPORTCALC / 16-Game Sens Converter / Aim Lab to THE FINALS
Unity / Unreal Engine → Unreal Engine 5 (Embark) • Yaw Multiplier ×11.11111 ⇄ Swap Direction (THE FINALS → Aim Lab)

Aim Lab & KovaaK's to THE FINALS Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Aim Lab & KovaaK's to THE FINALS using verified engine yaw constants (0.05 → 0.0045).

Converted THE FINALS In-Game Sensitivity
5.5556
True 360° Rotation Distance
45.72 cm (18.00 in)
THE FINALS Effective DPI (eDPI)
4444 eDPI
Sensitivity Tier Comparison THE FINALS Equivalent
0.75× Low Sens
4.1667
1.00× Active
5.5556
1.50× High Sens
8.3333
Formula: Aim Lab Sens × (0.05 / 0.0045) × (Source DPI / Target DPI)

Aim Lab to THE FINALS Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Aim Lab & KovaaK's SensitivityTHE FINALS SensitivityPhysical cm / 360°THE FINALS eDPI
0.25 (800 DPI) 2.7778 91.4 cm / 360° 2222 THE FINALS eDPI
0.375 (800 DPI) 4.1667 61.0 cm / 360° 3333 THE FINALS eDPI
0.5 (800 DPI) 5.5556 45.7 cm / 360° 4444 THE FINALS eDPI
0.625 (800 DPI) 6.9444 36.6 cm / 360° 5556 THE FINALS eDPI
0.75 (800 DPI) 8.3333 30.5 cm / 360° 6667 THE FINALS eDPI
1 (800 DPI) 11.1111 22.9 cm / 360° 8889 THE FINALS eDPI

Engine Architecture, Yaw & FOV Comparison: Aim Lab vs THE FINALS

SpecificationAim Lab & KovaaK'sTHE FINALS
Game EngineUnity / Unreal EngineUnreal Engine 5 (Embark)
Horizontal Yaw Constant0.05° / count0.0045° / count
Competitive Field of View (FOV)103° (Configurable Game Profile FOV)100° (Vertical FOV (71° VFOV = ~103° HFOV))
Server Tick Rate / PollingLocal 1000Hz Input Loop60Hz Server Tick
ADS / Scope Scaling RuleSelect native game profile or match exact cm/360° and Horizontal FOV (103° for Valorant/OW2, 106.26° for 16:9 CS2).Enable 'Focal Length Sensitivity Scaling' in THE FINALS mouse options to preserve tracking speed across iron sights and red dots.

Frequently Asked Questions — Aim Lab to THE FINALS Conversion

How do you convert Aim Lab & KovaaK's sensitivity to THE FINALS?
To convert Aim Lab & KovaaK's sensitivity to THE FINALS at the same mouse DPI, multiply your Aim Lab sensitivity by 11.111111 (or divide by 0.090000). This derives from the exact engine yaw ratio: Aim Lab uses 0.05° per mouse count (Unity / Unreal Engine), whereas THE FINALS uses 0.0045° per mouse count (Unreal Engine 5 (Embark)).
What is 0.5 Aim Lab sensitivity in THE FINALS at 800 DPI?
At 800 DPI, a Aim Lab sensitivity of 0.5 equals 5.5556 in THE FINALS. Both settings produce an identical 45.72 cm (18.00 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Aim Lab (103° (Configurable Game Profile FOV)) and THE FINALS (100° (Vertical FOV (71° VFOV = ~103° HFOV))) affect converted sensitivity?
Converting by yaw ratio (11.1111×) locks your 3D 360-degree physical rotation distance (45.7 cm/360°) for consistent gross arm/wrist muscle memory. However, because Aim Lab renders at 103° (Configurable Game Profile FOV) and THE FINALS renders at 100° (Vertical FOV (71° VFOV = ~103° HFOV)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.