Unreal Engine 5.5 → Source 2 Engine • Yaw Multiplier ×12.62500
⇄ Swap Direction (Deadlock → Fortnite)
Fortnite (Ballistic & Battle Royale) to Valve Deadlock Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Fortnite (Ballistic & Battle Royale) to Valve Deadlock using verified engine yaw constants (0.5555 → 0.044).
Converted Deadlock In-Game Sensitivity
80.8000
True 360° Rotation Distance
0.32 cm (0.13 in)
Deadlock Effective DPI (eDPI)
64640 eDPI
Sensitivity Tier Comparison
Deadlock Equivalent
0.75× Low Sens
60.6000
1.00× Active
80.8000
1.50× High Sens
121.2000
Formula: Fortnite Sens × (0.5555 / 0.044) × (Source DPI / Target DPI)
Fortnite to Deadlock Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Fortnite (Ballistic & Battle Royale) Sensitivity | Valve Deadlock Sensitivity | Physical cm / 360° | Deadlock eDPI |
|---|---|---|---|
| 3.2 (800 DPI) | 40.4000 | 0.6 cm / 360° | 32320 Deadlock eDPI |
| 4.8 (800 DPI) | 60.6000 | 0.4 cm / 360° | 48480 Deadlock eDPI |
| 6.4 (800 DPI) | 80.8000 | 0.3 cm / 360° | 64640 Deadlock eDPI |
| 8 (800 DPI) | 101.0000 | 0.3 cm / 360° | 80800 Deadlock eDPI |
| 9.6 (800 DPI) | 121.2000 | 0.2 cm / 360° | 96960 Deadlock eDPI |
| 12.8 (800 DPI) | 161.6000 | 0.2 cm / 360° | 129280 Deadlock eDPI |
Engine Architecture, Yaw & FOV Comparison: Fortnite vs Deadlock
| Specification | Fortnite (Ballistic & Battle Royale) | Valve Deadlock |
|---|---|---|
| Game Engine | Unreal Engine 5.5 | Source 2 Engine |
| Horizontal Yaw Constant | 0.5555° / count | 0.044° / count |
| Competitive Field of View (FOV) | 80° (80° Locked (BR) / 103° (Ballistic FPS)) | 100° (Third-Person Source 2 Camera) |
| Server Tick Rate / Polling | 30Hz–60Hz | 64Hz Sub-Tick |
| ADS / Scope Scaling Rule | Fortnite percentage sensitivity (e.g., 6.5%) uses 0.5555° per percentage point. | Deadlock uses 2× Source yaw (0.044°/count), meaning Deadlock sensitivity is exactly 0.50× your CS2 sensitivity. |
Frequently Asked Questions — Fortnite to Deadlock Conversion
How do you convert Fortnite (Ballistic & Battle Royale) sensitivity to Valve Deadlock?
To convert Fortnite (Ballistic & Battle Royale) sensitivity to Valve Deadlock at the same mouse DPI, multiply your Fortnite sensitivity by 12.625000 (or divide by 0.079208). This derives from the exact engine yaw ratio: Fortnite uses 0.5555° per mouse count (Unreal Engine 5.5), whereas Deadlock uses 0.044° per mouse count (Source 2 Engine).
What is 6.4 Fortnite sensitivity in Valve Deadlock at 800 DPI?
At 800 DPI, a Fortnite sensitivity of 6.4 equals 80.8000 in Valve Deadlock. Both settings produce an identical 0.32 cm (0.13 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Fortnite (80° (80° Locked (BR) / 103° (Ballistic FPS))) and Deadlock (100° (Third-Person Source 2 Camera)) affect converted sensitivity?
Converting by yaw ratio (12.6250×) locks your 3D 360-degree physical rotation distance (0.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because Fortnite renders at 80° (80° Locked (BR) / 103° (Ballistic FPS)) and Deadlock renders at 100° (Third-Person Source 2 Camera), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.