Valve Deadlock • Sentinels / Creator • Hitscan Carry (Deadlock / Marvel Rivals / Val) (Canada)
shroud (Michael Grzesiek) (Michael Grzesiek) Deadlock Settings, Crosshair, eDPI & cm/360° Lab
Verified 2026 tournament configuration for shroud (Michael Grzesiek) (Michael Grzesiek), Hitscan Carry (Deadlock / Marvel Rivals / Val) for Sentinels / Creator in Valve Deadlock. Runs 450 DPI × 1.2 sensitivity (540.0 eDPI / 38.5 cm/360°) on the Logitech G303 Shroud Edition (2000Hz polling) with a 480Hz monitor at 2560x1440 (16:9 QHD OLED).
Interactive Crosshair & Aim Range (shroud (Michael Grzesiek))
Hits: 0
Deadlock/Val: Cyan Cross 1px Outline
Your Required Deadlock Sensitivity (at 800 DPI)
0.6750
shroud (Michael Grzesiek)'s Native eDPI
540 eDPI (450×1.2)
Physical 360° Turn Distance
38.48 cm (15.15 in)
Verified Pro Hardware & Monitor Config
Mouse: Logitech G303 Shroud Edition
Polling: 2000 Hz
Resolution: 2560x1440 (16:9 QHD OLED)
Monitor: 480 Hz
Mousepad: Logitech G840 XL
Locks exact 38.48 cm/360° physical rotation across any DPI or game engine.
shroud (Michael Grzesiek) Sensitivity Across Mouse DPI Steps (Deadlock)
| Your Mouse DPI | Required Deadlock Sens | Effective DPI | Physical cm/360° |
|---|---|---|---|
| 400 DPI | 1.3500 | 540 eDPI | 38.48 cm / 360° |
| 800 DPI | 0.6750 | 540 eDPI | 38.48 cm / 360° |
| 1200 DPI | 0.4500 | 540 eDPI | 38.48 cm / 360° |
| 1600 DPI | 0.3375 | 540 eDPI | 38.48 cm / 360° |
| 3200 DPI | 0.1688 | 540 eDPI | 38.48 cm / 360° |
shroud (Michael Grzesiek)'s Sensitivity Converted to Other Competitive Shooters
| Target Game | Sens at 450 DPI (Pro Native) | Sens at 800 DPI | cm/360° Distance |
|---|---|---|---|
| Valorant | 0.7543 @ 450 DPI | 0.4243 @ 800 DPI | 38.5 cm/360° |
| Counter-Strike 2 | 2.4000 @ 450 DPI | 1.3500 @ 800 DPI | 38.5 cm/360° |
| Marvel Rivals | 3.0171 @ 450 DPI | 1.6971 @ 800 DPI | 38.5 cm/360° |
| Valve Deadlock | 1.2000 @ 450 DPI | 0.6750 @ 800 DPI | 38.5 cm/360° |
| Apex Legends | 2.4000 @ 450 DPI | 1.3500 @ 800 DPI | 38.5 cm/360° |
| Overwatch 2 | 8.0000 @ 450 DPI | 4.5000 @ 800 DPI | 38.5 cm/360° |
| Delta Force: Hawk Ops | 2.4000 @ 450 DPI | 1.3500 @ 800 DPI | 38.5 cm/360° |
| FragPunk | 0.7543 @ 450 DPI | 0.4243 @ 800 DPI | 38.5 cm/360° |
| THE FINALS | 11.7333 @ 450 DPI | 6.6000 @ 800 DPI | 38.5 cm/360° |
| Call of Duty: Black Ops 6 & Warzone | 8.0000 @ 450 DPI | 4.5000 @ 800 DPI | 38.5 cm/360° |
Frequently Asked Questions — shroud (Michael Grzesiek) Settings
What sensitivity and eDPI does shroud (Michael Grzesiek) use in Valve Deadlock?
shroud (Michael Grzesiek) (Michael Grzesiek, Sentinels / Creator) plays Valve Deadlock at 450 Mouse DPI with an in-game sensitivity of 1.2, resulting in an effective DPI (eDPI) of 540 and a physical 360-degree turn distance of 38.48 cm (15.15 inches) per 360°.
How do I use shroud (Michael Grzesiek)'s exact sensitivity if my mouse is set to 800 or 1600 DPI?
To replicate shroud (Michael Grzesiek)'s exact 38.48 cm/360° muscle memory in Valve Deadlock, set your in-game sensitivity to 1.3500 at 400 DPI, 0.6750 at 800 DPI, or 0.3375 at 1600 DPI.
What mouse, monitor refresh rate, and resolution does shroud (Michael Grzesiek) use?
shroud (Michael Grzesiek) uses the Logitech G303 Shroud Edition running at a 2000Hz polling rate on a Logitech G840 XL mousepad, paired with a 480Hz esports monitor at 2560x1440 (16:9 QHD OLED) resolution.