ESPORTCALC / 16-Game Sens Converter / Deadlock to BO6 / Warzone
Source 2 Engine → IW 9.0 Unified Engine • Yaw Multiplier ×6.66667 ⇄ Swap Direction (BO6 / Warzone → Deadlock)

Valve Deadlock to Call of Duty: Black Ops 6 & Warzone Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Valve Deadlock to Call of Duty: Black Ops 6 & Warzone using verified engine yaw constants (0.044 → 0.0066).

Converted BO6 / Warzone In-Game Sensitivity
7.3333
True 360° Rotation Distance
23.62 cm (9.30 in)
BO6 / Warzone Effective DPI (eDPI)
5867 eDPI
Sensitivity Tier Comparison BO6 / Warzone Equivalent
0.75× Low Sens
5.5000
1.00× Active
7.3333
1.50× High Sens
11.0000
Formula: Deadlock Sens × (0.044 / 0.0066) × (Source DPI / Target DPI)

Deadlock to BO6 / Warzone Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Valve Deadlock SensitivityCall of Duty: Black Ops 6 & Warzone SensitivityPhysical cm / 360°BO6 / Warzone eDPI
0.55 (800 DPI) 3.6667 47.2 cm / 360° 2933 BO6 / Warzone eDPI
0.825 (800 DPI) 5.5000 31.5 cm / 360° 4400 BO6 / Warzone eDPI
1.1 (800 DPI) 7.3333 23.6 cm / 360° 5867 BO6 / Warzone eDPI
1.375 (800 DPI) 9.1667 18.9 cm / 360° 7333 BO6 / Warzone eDPI
1.65 (800 DPI) 11.0000 15.7 cm / 360° 8800 BO6 / Warzone eDPI
2.2 (800 DPI) 14.6667 11.8 cm / 360° 11733 BO6 / Warzone eDPI

Engine Architecture, Yaw & FOV Comparison: Deadlock vs BO6 / Warzone

SpecificationValve DeadlockCall of Duty: Black Ops 6 & Warzone
Game EngineSource 2 EngineIW 9.0 Unified Engine
Horizontal Yaw Constant0.044° / count0.0066° / count
Competitive Field of View (FOV)100° (Third-Person Source 2 Camera)120° (105°–120° Affected ADS FOV)
Server Tick Rate / Polling64Hz Sub-Tick20Hz–60Hz Playlist Dependent
ADS / Scope Scaling RuleDeadlock uses 2× Source yaw (0.044°/count), meaning Deadlock sensitivity is exactly 0.50× your CS2 sensitivity.Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33.

Frequently Asked Questions — Deadlock to BO6 / Warzone Conversion

How do you convert Valve Deadlock sensitivity to Call of Duty: Black Ops 6 & Warzone?
To convert Valve Deadlock sensitivity to Call of Duty: Black Ops 6 & Warzone at the same mouse DPI, multiply your Deadlock sensitivity by 6.666667 (or divide by 0.150000). This derives from the exact engine yaw ratio: Deadlock uses 0.044° per mouse count (Source 2 Engine), whereas BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine).
What is 1.1 Deadlock sensitivity in Call of Duty: Black Ops 6 & Warzone at 800 DPI?
At 800 DPI, a Deadlock sensitivity of 1.1 equals 7.3333 in Call of Duty: Black Ops 6 & Warzone. Both settings produce an identical 23.62 cm (9.30 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Deadlock (100° (Third-Person Source 2 Camera)) and BO6 / Warzone (120° (105°–120° Affected ADS FOV)) affect converted sensitivity?
Converting by yaw ratio (6.6667×) locks your 3D 360-degree physical rotation distance (23.6 cm/360°) for consistent gross arm/wrist muscle memory. However, because Deadlock renders at 100° (Third-Person Source 2 Camera) and BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.