ESPORTCALC / 16-Game Sens Converter / BO6 / Warzone to Deadlock
IW 9.0 Unified Engine → Source 2 Engine • Yaw Multiplier ×0.15000 ⇄ Swap Direction (Deadlock → BO6 / Warzone)

Call of Duty: Black Ops 6 & Warzone to Valve Deadlock Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Call of Duty: Black Ops 6 & Warzone to Valve Deadlock using verified engine yaw constants (0.0066 → 0.044).

Converted Deadlock In-Game Sensitivity
0.1500
True 360° Rotation Distance
173.18 cm (68.18 in)
Deadlock Effective DPI (eDPI)
120 eDPI
Sensitivity Tier Comparison Deadlock Equivalent
0.75× Low Sens
0.1125
1.00× Active
0.1500
1.50× High Sens
0.2250
Formula: BO6 / Warzone Sens × (0.0066 / 0.044) × (Source DPI / Target DPI)

BO6 / Warzone to Deadlock Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Call of Duty: Black Ops 6 & Warzone SensitivityValve Deadlock SensitivityPhysical cm / 360°Deadlock eDPI
0.5 (800 DPI) 0.0750 346.4 cm / 360° 60 Deadlock eDPI
0.75 (800 DPI) 0.1125 230.9 cm / 360° 90 Deadlock eDPI
1 (800 DPI) 0.1500 173.2 cm / 360° 120 Deadlock eDPI
1.25 (800 DPI) 0.1875 138.5 cm / 360° 150 Deadlock eDPI
1.5 (800 DPI) 0.2250 115.5 cm / 360° 180 Deadlock eDPI
2 (800 DPI) 0.3000 86.6 cm / 360° 240 Deadlock eDPI

Engine Architecture, Yaw & FOV Comparison: BO6 / Warzone vs Deadlock

SpecificationCall of Duty: Black Ops 6 & WarzoneValve Deadlock
Game EngineIW 9.0 Unified EngineSource 2 Engine
Horizontal Yaw Constant0.0066° / count0.044° / count
Competitive Field of View (FOV)120° (105°–120° Affected ADS FOV)100° (Third-Person Source 2 Camera)
Server Tick Rate / Polling20Hz–60Hz Playlist Dependent64Hz Sub-Tick
ADS / Scope Scaling RuleCall of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33.Deadlock uses 2× Source yaw (0.044°/count), meaning Deadlock sensitivity is exactly 0.50× your CS2 sensitivity.

Frequently Asked Questions — BO6 / Warzone to Deadlock Conversion

How do you convert Call of Duty: Black Ops 6 & Warzone sensitivity to Valve Deadlock?
To convert Call of Duty: Black Ops 6 & Warzone sensitivity to Valve Deadlock at the same mouse DPI, multiply your BO6 / Warzone sensitivity by 0.150000 (or divide by 6.666667). This derives from the exact engine yaw ratio: BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine), whereas Deadlock uses 0.044° per mouse count (Source 2 Engine).
What is 1 BO6 / Warzone sensitivity in Valve Deadlock at 800 DPI?
At 800 DPI, a BO6 / Warzone sensitivity of 1 equals 0.1500 in Valve Deadlock. Both settings produce an identical 173.18 cm (68.18 inches) physical 360-degree turn on your mousepad.
Does FOV difference between BO6 / Warzone (120° (105°–120° Affected ADS FOV)) and Deadlock (100° (Third-Person Source 2 Camera)) affect converted sensitivity?
Converting by yaw ratio (0.1500×) locks your 3D 360-degree physical rotation distance (173.2 cm/360°) for consistent gross arm/wrist muscle memory. However, because BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV) and Deadlock renders at 100° (Third-Person Source 2 Camera), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.