ESPORTCALC / 16-Game Sens Converter / Valorant to BO6 / Warzone
Unreal Engine 4.27 (Riot Custom) → IW 9.0 Unified Engine • Yaw Multiplier ×10.60606 ⇄ Swap Direction (BO6 / Warzone → Valorant)

Valorant to Call of Duty: Black Ops 6 & Warzone Sensitivity Converter & cm/360° Calculator

Transfer your exact 360° muscle memory from Valorant to Call of Duty: Black Ops 6 & Warzone using verified engine yaw constants (0.07 → 0.0066).

Converted BO6 / Warzone In-Game Sensitivity
3.3939
True 360° Rotation Distance
51.03 cm (20.09 in)
BO6 / Warzone Effective DPI (eDPI)
2715 eDPI
Sensitivity Tier Comparison BO6 / Warzone Equivalent
0.75× Low Sens
2.5455
1.00× Active
3.3939
1.50× High Sens
5.0909
Formula: Valorant Sens × (0.07 / 0.0066) × (Source DPI / Target DPI)

Valorant to BO6 / Warzone Sensitivity Conversion Reference Table (800 DPI)

Click any row to load that sensitivity directly into the converter above:

Valorant SensitivityCall of Duty: Black Ops 6 & Warzone SensitivityPhysical cm / 360°BO6 / Warzone eDPI
0.16 (800 DPI) 1.6970 102.1 cm / 360° 1358 BO6 / Warzone eDPI
0.24 (800 DPI) 2.5455 68.0 cm / 360° 2036 BO6 / Warzone eDPI
0.32 (800 DPI) 3.3939 51.0 cm / 360° 2715 BO6 / Warzone eDPI
0.4 (800 DPI) 4.2424 40.8 cm / 360° 3394 BO6 / Warzone eDPI
0.48 (800 DPI) 5.0909 34.0 cm / 360° 4073 BO6 / Warzone eDPI
0.64 (800 DPI) 6.7879 25.5 cm / 360° 5430 BO6 / Warzone eDPI

Engine Architecture, Yaw & FOV Comparison: Valorant vs BO6 / Warzone

SpecificationValorantCall of Duty: Black Ops 6 & Warzone
Game EngineUnreal Engine 4.27 (Riot Custom)IW 9.0 Unified Engine
Horizontal Yaw Constant0.07° / count0.0066° / count
Competitive Field of View (FOV)103° (103° Fixed Horizontal (16:9))120° (105°–120° Affected ADS FOV)
Server Tick Rate / Polling128-Tick Sub-Tick Servers20Hz–60Hz Playlist Dependent
ADS / Scope Scaling Rule1.00x scoped multiplier equals ~0.875 focal-length match on Operator/Marshal.Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33.

Frequently Asked Questions — Valorant to BO6 / Warzone Conversion

How do you convert Valorant sensitivity to Call of Duty: Black Ops 6 & Warzone?
To convert Valorant sensitivity to Call of Duty: Black Ops 6 & Warzone at the same mouse DPI, multiply your Valorant sensitivity by 10.606061 (or divide by 0.094286). This derives from the exact engine yaw ratio: Valorant uses 0.07° per mouse count (Unreal Engine 4.27 (Riot Custom)), whereas BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine).
What is 0.32 Valorant sensitivity in Call of Duty: Black Ops 6 & Warzone at 800 DPI?
At 800 DPI, a Valorant sensitivity of 0.32 equals 3.3939 in Call of Duty: Black Ops 6 & Warzone. Both settings produce an identical 51.03 cm (20.09 inches) physical 360-degree turn on your mousepad.
Does FOV difference between Valorant (103° (103° Fixed Horizontal (16:9))) and BO6 / Warzone (120° (105°–120° Affected ADS FOV)) affect converted sensitivity?
Converting by yaw ratio (10.6061×) locks your 3D 360-degree physical rotation distance (51.0 cm/360°) for consistent gross arm/wrist muscle memory. However, because Valorant renders at 103° (103° Fixed Horizontal (16:9)) and BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.