Unreal Engine 5 → Frostbite Engine (Next-Gen) • Yaw Multiplier ×31.81818
⇄ Swap Direction (BF6 → FragPunk)
FragPunk to Battlefield 6 Cross-DPI Sensitivity & cm/360° Converter
Dedicated 1-to-1 cross-DPI pair converter from FragPunk to Battlefield 6 using engine horizontal yaw constants (0.07°/count → 0.0022°/count, exact multiplier ×31.818182 at equal DPI).
Direct Answer • 1:1 cm/360° Conversion Math
To convert FragPunk sensitivity to Battlefield 6 at equal Mouse DPI, multiply your FragPunk sensitivity by ×31.8182 (
0.07° ÷ 0.0022° engine yaw). A baseline 0.45 FragPunk sensitivity at 800 DPI equals 14.3182 in BF6 (11455 eDPI), locking an identical 36.29 cm/360° (14.29 in/360°) physical mouse sweep.
Scope, Limitations & Related Tools (Reviewed 2026-11-11): Locks 1:1 physical 360° horizontal mouse travel (
cm/360°) across different Source & Target Mouse DPIs assuming Raw Input ON (Windows 6/11 bypassed). Because FragPunk renders at 103° (103° Tactical Hero Shooter) and BF6 renders at 90° Vertical (121° Horizontal 16:9), on-screen micro-flick speed near the crosshair can feel slightly different despite identical 360° turn circumference. Also compare: Mouse eDPI Calculator • Valorant → 5-Game Workbench • CS2 → 5-Game Workbench • 3.1818× Yaw vs Focal-Length Guide.
Converted BF6 In-Game Sensitivity (Infantry Aim Slider (10 UI = 51.95 cm/360° @ 800 DPI; native cm/360 readout in settings))
14.3182
True 360° Rotation Distance
36.29 cm (14.29 in)
BF6 Effective DPI (eDPI)
11455 eDPI
Sensitivity Tier Comparison
BF6 Equivalent
0.75× Low Sens
10.7386
1.00× Active
14.3182
1.50× High Sens
21.4773
Formula: FragPunk Sens × (0.07 / 0.0022) × (Source DPI / Target DPI) • Raw Input ON (Windows 6/11 bypassed)
Pro Flawless Sensor Hardware Reference:
Logitech G Pro X Superlight 2 (HERO 2) & Razer Viper V3 Pro (Focus Pro 35K)
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What Is My FragPunk Sensitivity in BF6? (800 DPI Conversion Table)
Click any row to load that sensitivity directly into the converter above:
| FragPunk Sensitivity | Battlefield 6 Sensitivity | Physical cm / 360° | BF6 eDPI |
|---|---|---|---|
| 0.225 (800 DPI) | 7.1591 | 72.6 cm / 360° | 5727 BF6 eDPI |
| 0.3375 (800 DPI) | 10.7386 | 48.4 cm / 360° | 8591 BF6 eDPI |
| 0.45 (800 DPI) | 14.3182 | 36.3 cm / 360° | 11455 BF6 eDPI |
| 0.5625 (800 DPI) | 17.8977 | 29.0 cm / 360° | 14318 BF6 eDPI |
| 0.675 (800 DPI) | 21.4773 | 24.2 cm / 360° | 17182 BF6 eDPI |
| 0.9 (800 DPI) | 28.6364 | 18.1 cm / 360° | 22909 BF6 eDPI |
How Do FragPunk and BF6 Engine Yaw & FOV Compare?
| Specification | FragPunk | Battlefield 6 |
|---|---|---|
| Game Engine | Unreal Engine 5 | Frostbite Engine (Next-Gen) |
| Horizontal Yaw Constant | 0.07° / count | 0.0022° / count |
| Competitive Field of View (FOV) | 103° (103° Tactical Hero Shooter) | 90° Vertical (121° Horizontal 16:9) |
| Server Tick Rate / Polling | 128-Tick Competitive | 60Hz High-Frequency Combat Servers |
| ADS / Scope Scaling Rule | FragPunk mirrors Valorant's 0.07° yaw scale at baseline FOV so tactical FPS muscle memory transfers 1:1. | Enable Uniform Soldier Aiming (USA Coefficient 1.33 or 1.78 at 16:9) for consistent focal-length ADS scaling; PROFSAVE_profile GstInput.MouseSensitivity = UI Slider × 0.000750. |
Frequently Asked Questions — FragPunk to BF6 Conversion
How do you convert FragPunk sensitivity to Battlefield 6?
To convert FragPunk sensitivity to Battlefield 6 at the same mouse DPI, multiply your FragPunk sensitivity by 31.818182 (or divide by 0.031429). This derives from the exact engine yaw ratio: FragPunk uses 0.07° per mouse count (Unreal Engine 5), whereas BF6 uses 0.0022° per mouse count (Frostbite Engine (Next-Gen)).
What is 0.45 FragPunk sensitivity in Battlefield 6 at 800 DPI?
At 800 DPI, a FragPunk sensitivity of 0.45 equals 14.3182 in Battlefield 6. Both settings produce an identical 36.29 cm (14.29 inches) physical 360-degree turn on your mousepad.
Does FOV difference between FragPunk (103° (103° Tactical Hero Shooter)) and BF6 (90° Vertical (121° Horizontal 16:9)) affect converted sensitivity?
Converting by yaw ratio (31.8182×) locks your 3D 360-degree physical rotation distance (36.3 cm/360°) for consistent gross arm/wrist muscle memory. However, because FragPunk renders at 103° (103° Tactical Hero Shooter) and BF6 renders at 90° Vertical (121° Horizontal 16:9), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.