Ubisoft AnvilNext 2.0 → Modified Source Engine • Yaw Multiplier ×0.26044
⇄ Swap Direction (Apex → R6 Siege)
Rainbow Six Siege to Apex Legends Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Rainbow Six Siege to Apex Legends using verified engine yaw constants (0.00572958 → 0.022).
Converted Apex In-Game Sensitivity
0.2604
True 360° Rotation Distance
199.49 cm (78.54 in)
Apex Effective DPI (eDPI)
208 eDPI
Sensitivity Tier Comparison
Apex Equivalent
0.75× Low Sens
0.1953
1.00× Active
0.2604
1.50× High Sens
0.3907
Formula: R6 Siege Sens × (0.00572958 / 0.022) × (Source DPI / Target DPI)
R6 Siege to Apex Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Rainbow Six Siege Sensitivity | Apex Legends Sensitivity | Physical cm / 360° | Apex eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.1302 | 399.0 cm / 360° | 104 Apex eDPI |
| 0.75 (800 DPI) | 0.1953 | 266.0 cm / 360° | 156 Apex eDPI |
| 1 (800 DPI) | 0.2604 | 199.5 cm / 360° | 208 Apex eDPI |
| 1.25 (800 DPI) | 0.3255 | 159.6 cm / 360° | 260 Apex eDPI |
| 1.5 (800 DPI) | 0.3907 | 133.0 cm / 360° | 313 Apex eDPI |
| 2 (800 DPI) | 0.5209 | 99.7 cm / 360° | 417 Apex eDPI |
Engine Architecture, Yaw & FOV Comparison: R6 Siege vs Apex
| Specification | Rainbow Six Siege | Apex Legends |
|---|---|---|
| Game Engine | Ubisoft AnvilNext 2.0 | Modified Source Engine |
| Horizontal Yaw Constant | 0.00572958° / count | 0.022° / count |
| Competitive Field of View (FOV) | 84° (Vertical FOV (84°–90° VFOV)) | 110° (110° Multiplier (1.55 cl_fovScale)) |
| Server Tick Rate / Polling | 60Hz Dedicated Servers | 20Hz Server Tick |
| ADS / Scope Scaling Rule | Set MouseSensitivityMultiplierUnit=0.002 in GameSettings.ini for 10× finer decimal sensitivity control. | Shares exact 0.022° yaw with CS2 at 90 FOV; at 110 FOV, multiply by 1.00 for identical 360° turn or 1.22 for focal-length match. |
Frequently Asked Questions — R6 Siege to Apex Conversion
How do you convert Rainbow Six Siege sensitivity to Apex Legends?
To convert Rainbow Six Siege sensitivity to Apex Legends at the same mouse DPI, multiply your R6 Siege sensitivity by 0.260435 (or divide by 3.839723). This derives from the exact engine yaw ratio: R6 Siege uses 0.00572958° per mouse count (Ubisoft AnvilNext 2.0), whereas Apex uses 0.022° per mouse count (Modified Source Engine).
What is 1 R6 Siege sensitivity in Apex Legends at 800 DPI?
At 800 DPI, a R6 Siege sensitivity of 1 equals 0.2604 in Apex Legends. Both settings produce an identical 199.49 cm (78.54 inches) physical 360-degree turn on your mousepad.
Does FOV difference between R6 Siege (84° (Vertical FOV (84°–90° VFOV))) and Apex (110° (110° Multiplier (1.55 cl_fovScale))) affect converted sensitivity?
Converting by yaw ratio (0.2604×) locks your 3D 360-degree physical rotation distance (199.5 cm/360°) for consistent gross arm/wrist muscle memory. However, because R6 Siege renders at 84° (Vertical FOV (84°–90° VFOV)) and Apex renders at 110° (110° Multiplier (1.55 cl_fovScale)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.