IW 9.0 Unified Engine → Blizzard Overwatch 2 Engine • Yaw Multiplier ×1.00000
⇄ Swap Direction (Overwatch 2 → BO6 / Warzone)
Call of Duty: Black Ops 6 & Warzone to Overwatch 2 Sensitivity Converter & cm/360° Calculator
Transfer your exact 360° muscle memory from Call of Duty: Black Ops 6 & Warzone to Overwatch 2 using verified engine yaw constants (0.0066 → 0.0066).
Converted Overwatch 2 In-Game Sensitivity
1.0000
True 360° Rotation Distance
173.18 cm (68.18 in)
Overwatch 2 Effective DPI (eDPI)
800 eDPI
Sensitivity Tier Comparison
Overwatch 2 Equivalent
0.75× Low Sens
0.7500
1.00× Active
1.0000
1.50× High Sens
1.5000
Formula: BO6 / Warzone Sens × (0.0066 / 0.0066) × (Source DPI / Target DPI)
BO6 / Warzone to Overwatch 2 Sensitivity Conversion Reference Table (800 DPI)
Click any row to load that sensitivity directly into the converter above:
| Call of Duty: Black Ops 6 & Warzone Sensitivity | Overwatch 2 Sensitivity | Physical cm / 360° | Overwatch 2 eDPI |
|---|---|---|---|
| 0.5 (800 DPI) | 0.5000 | 346.4 cm / 360° | 400 Overwatch 2 eDPI |
| 0.75 (800 DPI) | 0.7500 | 230.9 cm / 360° | 600 Overwatch 2 eDPI |
| 1 (800 DPI) | 1.0000 | 173.2 cm / 360° | 800 Overwatch 2 eDPI |
| 1.25 (800 DPI) | 1.2500 | 138.5 cm / 360° | 1000 Overwatch 2 eDPI |
| 1.5 (800 DPI) | 1.5000 | 115.5 cm / 360° | 1200 Overwatch 2 eDPI |
| 2 (800 DPI) | 2.0000 | 86.6 cm / 360° | 1600 Overwatch 2 eDPI |
Engine Architecture, Yaw & FOV Comparison: BO6 / Warzone vs Overwatch 2
| Specification | Call of Duty: Black Ops 6 & Warzone | Overwatch 2 |
|---|---|---|
| Game Engine | IW 9.0 Unified Engine | Blizzard Overwatch 2 Engine |
| Horizontal Yaw Constant | 0.0066° / count | 0.0066° / count |
| Competitive Field of View (FOV) | 120° (105°–120° Affected ADS FOV) | 103° (103° Horizontal (16:9)) |
| Server Tick Rate / Polling | 20Hz–60Hz Playlist Dependent | 63Hz High-Bandwidth |
| ADS / Scope Scaling Rule | Call of Duty uses the exact 0.0066° yaw scalar as Overwatch 2! Always set ADS Field of View to 'Affected' and Monitor Coefficient to 1.33. | Widowmaker / Ashe relative aim sensitivity while zoomed: 37.89% (Widow) and 51.47% (Ashe) for 0% monitor match. |
Frequently Asked Questions — BO6 / Warzone to Overwatch 2 Conversion
How do you convert Call of Duty: Black Ops 6 & Warzone sensitivity to Overwatch 2?
To convert Call of Duty: Black Ops 6 & Warzone sensitivity to Overwatch 2 at the same mouse DPI, multiply your BO6 / Warzone sensitivity by 1.000000 (or divide by 1.000000). This derives from the exact engine yaw ratio: BO6 / Warzone uses 0.0066° per mouse count (IW 9.0 Unified Engine), whereas Overwatch 2 uses 0.0066° per mouse count (Blizzard Overwatch 2 Engine).
What is 1 BO6 / Warzone sensitivity in Overwatch 2 at 800 DPI?
At 800 DPI, a BO6 / Warzone sensitivity of 1 equals 1.0000 in Overwatch 2. Both settings produce an identical 173.18 cm (68.18 inches) physical 360-degree turn on your mousepad.
Does FOV difference between BO6 / Warzone (120° (105°–120° Affected ADS FOV)) and Overwatch 2 (103° (103° Horizontal (16:9))) affect converted sensitivity?
Converting by yaw ratio (1.0000×) locks your 3D 360-degree physical rotation distance (173.2 cm/360°) for consistent gross arm/wrist muscle memory. However, because BO6 / Warzone renders at 120° (105°–120° Affected ADS FOV) and Overwatch 2 renders at 103° (103° Horizontal (16:9)), micro-flicks near the center crosshair may feel slightly faster or slower on screen depending on camera focal length.