Reviewed by: Lucas 'Vortex' Chen • Pro Esports Hardware & Engine Telemetry LabMethodology:Verified Formula
Key Quantitative Takeaway
donk uses 800 DPI and 1.25 sensitivity in Counter-Strike 2 (1,000 eDPI / 41.6 cm per 360°), which converts to 0.3929 sensitivity in Valorant.
Presets:
Exact Valorant Sensitivity
0.3929
Physical 360° Turn Distance
41.6 cm (16.4 inches)
Overwatch 2 / CoD Warzone Sens
4.17
CS2 eDPI: 1000 (Pro CS2 average is 800–920 eDPI).
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In-Depth Analysis — donk CS2 eDPI & Sens Profile
As CS2's most dominant aggressive rifler, donk pairs relentless wide-swing entry pathing with a balanced 1,000 CS2 eDPI (800 DPI × 1.25 sensitivity).
At 41.6 cm per 360° (16.36 inches), his sensitivity sits ~18% faster than traditional passive riflers, allowing rapid spray transfers across multiple targets while keeping horizontal crosshair placement rock-solid.
In Valorant, donk's exact 360-degree turn distance corresponds to 0.3929 sensitivity at 800 DPI (314.3 Valorant eDPI).
What mathematical formula does the CS2 (Counter-Strike 2) to Valorant & Overwatch Sensitivity Converter use?
This calculator implements the verified relationship: Valorant Sens = CS2 Sens / 3.181818; Overwatch 2 Sens = CS2 Sens × 3.3333. Each variable (CS2 / Source Engine Sensitivity, Mouse DPI) is evaluated in real time using double-precision floating-point arithmetic so there is zero rounding drift across multi-step scenarios.
How does changing CS2 / Source Engine Sensitivity impact the final result?
CS2 / Source Engine Sensitivity acts as the primary driver in this model (default baseline: 1.15). Use the Reference Benchmark Table on this page to compare how scaling CS2 / Source Engine Sensitivity from conservative to aggressive levels changes both the primary outcome and secondary ratios.
What standards and sources back this CS2 ↔ Valorant Sens methodology?
Our model is audited by Lucas 'Vortex' Chen • Pro Esports Hardware & Engine Telemetry Lab and calibrated against Valve Source 2 (CS2 m_yaw 0.022°), Riot Games Valorant Engine (0.07° yaw), Respawn Apex Engine, USB HID 1000Hz–8000Hz Polling Specifications & VESA DisplayHDR/Refresh Standards. Note: In-game sensitivity conversions preserve 1:1 physical 360° turn circumference at matching field-of-view (FOV) settings.